Search:
Type: Posts; User: Helix
Search:
Search took 0.03 seconds.
-
Just put an action in all your buttons telling the Movie Clip to play.
-
I've already done that. Selection is Flash 4 style, but when you try to add multiple keyframes, a keyframe is only added to the frame at which the playhead is positioned. Thanks anyway.
-
What's the deal with the new timeline? If you select multiple frames, then click Insert Keyframe, it only inserts a keyframe at the position of the playhead. Is there a way to insert keyframes in...
-
Why don't converted .dxf files work properly in Swift 3d? I've tried EVERYTHING! When I render a a .3ds that used to be a .dxf, it renders every single polygon, even in area and average fill...
-
Does Flash 5 support groups or symbols in guide layers? Say an MC of a circle, so that another clip would be attached to that as if it were a path? I'm working on 4 right now, (It doesn't work) but...
-
I thought MetaCreations was just bought out by Corel. All the products are still available, the just say Corel on them.
-
You can find the center of rotation, and place a hidden object on the opposite side of your group and place it so it's equidistant from the far side of your group. Eh?
-
-
Okay, thanks, guys. I'll try that.
-
Does the non-academic upgrade to Flash 5 work with the academic version of Flash 4? I'm developing a commercial site, and I don't want to violate any contract stipulations, but I can't afford to buy...
-
-
Didn't Doom 2 come out years ago?
-
Thanks for the tip, but is there a way to use this method repatedly and keep the MC's name the same? I've tried, but I keep getting odd results. Something to do with Set Property?
-
How can I duplicate a movie clip (so it will be placed above another) and have it retain the frame it was on before it was duplicated? Please help!
-
That's the problem--You can't target graphics, only movie clips.
-
For the scaling, you could create a constant looping movie clip with 2 frames that monitors the scaling, and uses set variable to update scaling, then after the duplication, just call on that...
-
What kind of game are you making?
|
Click Here to Expand Forum to Full Width
|