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Type: Posts; User: renatoprado
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I used to apply the enterFrame event in almost every movie clip that I want some movement, like an alpha fade, a drop down menu or a bug that flies over the screen, etc.
for exemple:
I could...
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let me explain better...
it´s just a simple example.
I´ve created some objects with the same function.
In fact they are people with age, country and sex.
this is the function
function...
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let me explain better...
it´s just a simple example.
I´ve created some objects with the same function.
In fact they are people with age, country and sex.
this is the function
function...
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the movieclip is called text.
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Hi there,
I'm having a little problem with gotoAndStop("label").
I've created a function at _root.
function zoom (name) {
loadMovie (name+".swf", _root.screen);...
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I have a main swf wich loads lots of another swf´s.
these swf´s are loaded in a movieClip called screen
these loaded swf´s have one loop loading scene and one content scene.
after loading all...
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I can´t download it. don´t know what´s happening.
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send your file to take a look.
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I'm a designer too, and I like pretty much Phillip Kerman's books.
Try to find something. It was indicated to me by some experts.
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first of all, if your button isn't inside capture you should write _root.capture.gotoAndPlay(5);
but we may have a problem here. if heading isn't loaded when you use gotoAndPlay it could goes...
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you can write on the fisrt frame of heading gotoAndPlay(5).
is this???
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explain better, i didn´t get it
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i don´t know if i´m getting what you want.
if you want to move capture you just need to write on any event a new coordinate to capture like _root.capture._x=100
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have you tried moving the moveiclip capture?
if you load a movie in the same movieclip it will ALWAYS overwrite the "old" swf. change your target.
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Is there a way I could get the velocity of the mouse movement?
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thanks a lot but i need a flash 5 script.
you´re using mx script
any other way?
thanks again
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try this
for (a=0; a<13; a++) {
_root["img"+a] = _root["imgThumb"+a];
}
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Can I scroll the text inside a dynamic text field in flash 5?
I don´t want to use a mask, the text should scroll and appears only what inside the area a fixed for the dynamic text field .
Thanks...
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ok, the line is separated from the "baloon" but both are inside the movieclip right or left, and your script tells right or left to change its color, not the "baloon".
you should remove the line...
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try this one...
function ovr(x) {
_root["b"+x].arrow.gotoAndPlay(1);
_root["b"+x].btn.gotoAndPlay(1);
_root["b"+x].text5.gotoAndPlay(1);
}
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the outline is there too, but with the same color of "baloon" so you can´t see it. it can't be scripted with your movie clip.
try to separete it from the "baloon" so you won´t change it´s color...
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I was writting a script using the simple method gotoAndStop() to a movieclip.
The logic but strange thing is that when I add a loading scene with 3 frames and ask my movie on the main scene...
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I was writting a script using the simple method gotoAndStop() to a movieclip.
The logic but strange thing is that when I add a loading scene with 3 frames and ask my movie on the main scene...
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Thanks, it works.
But I was using verdana with dynamic text to avoid include fonts and increase my file´s size.
But also the dynamic text don´t have blured font.
Well, you solve it.
Anyway,...
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