A Flash Developer Resource Site

Search:

Type: Posts; User: Thomas Aquinas

Page 1 of 3 1 2 3

Search: Search took 0.07 seconds.

  1. Replies
    93
    Views
    469,101

    Let's do the time warp again!

    Let's do the time warp again!
  2. Replies
    21
    Views
    2,391

    A lot of effort

    Looks like you put a lot of effort/love into this.

    Unfortunately, I couldn't understand how to play it quick enough (and the tutorial just annoyed me, so I skipped too much of it :crazy:) and only...
  3. Replies
    6
    Views
    1,739

    Futuristic classes could be; Technicians...

    Futuristic classes could be;

    Technicians (build, fix, technical proficiency)
    Medics
    Soldiers (strong, technical proficiency)
    Mutated (psi powers or whatnot)
    Con-man (persuasion, speech craft)...
  4. Personally, I'm of the opposite view on it being...

    Personally, I'm of the opposite view on it being slow and unreliable. I have a crappy g4 mac laptop (867mhz,512ram,osx10.5,ff3.0), that struggles with the most basic flash games and animations, yet...
  5. Replies
    15
    Views
    1,776

    After messing around for WAY too long, I got the...

    After messing around for WAY too long, I got the player doing the worm. Now thats classy.

    Cool physics, not sure how this could ever be a game though.. even though its kinda fun on its own.
    ...
  6. Replies
    5
    Views
    914

    My system is to create frequency arrays for all...

    My system is to create frequency arrays for all the letters that the game throws at the player... e.g.



    TileSetup1 = new Array("M", "E", "I", "T", "A", "O");
    TileSetup2 = new Array("M", "E",...
  7. Replies
    52
    Views
    6,041

    Location: The Machine Activity: Production

    Location: The Machine
    Activity: Production
  8. This is my basic design document for a game I was...

    This is my basic design document for a game I was never going to make.
    There are a few ideas from some old 80's sci-fi short story I read. It outlines the basics of my hacking system and story.
    ...
  9. Replies
    6
    Views
    4,382

    I'm currently working on a simple single point...

    I'm currently working on a simple single point perspective tile engine. At its widest display point my screen is only 9 tiles wide, requiring 9 versions of each object, with 2 point perspective that...
  10. Replies
    9
    Views
    2,388

    enjoyable

    Better than most throwing games in this style, but I still don't really think it works perfectly (in concept). Sure you have the long view down the bottom, but the strategy aspect is still...
  11. I think you've chosen the wrong job. The Champ...

    I think you've chosen the wrong job.

    The Champ Philosophy, as applied to gaming;

    We need games. Hell, I need games. I'm a mess without games. I miss games so damn much. I miss being with games,...
  12. Replies
    42
    Views
    2,942

    G'day, nice work everybody. I love seeing these...

    G'day, nice work everybody. I love seeing these wip threads, its nice to see where everyone elses heads are at.

    These two games aren't wip, but close. This week was a big week for me, I put out...
  13. Replies
    17
    Views
    865

    Sweet graphics, love the UI especially. I...

    Sweet graphics, love the UI especially.


    I got a bit of that, but it wasn't too bad ;)
  14. This project is beyond me, but I'd love to...

    This project is beyond me, but I'd love to comment on your art style.

    I can see basically were everfornever is coming from, but I can also see something in your graphics that got me kind of...
  15. Replies
    14
    Views
    885

    I'm not an xml pro, but I believe you need to use...

    I'm not an xml pro, but I believe you need to use an xml parser to perform advanced xml functions like that. Ive never used one, and only ever done pretty basic xml stuff...

    But, I have used a...
  16. I used to be a major halo fan, growing up playing...

    I used to be a major halo fan, growing up playing the Marathon series, I was very surprised to find my favorite mac game series had been continued, first on the pc (pushing it), then only on...
  17. I was thinking about this last night, and all of...

    I was thinking about this last night, and all of a sudden I was drawing arms, dunno if you want them (they're not perfect, but with some work), but they might at least be a good example.

    I fixed...
  18. Ive messed around with 3D games a bit, and have...

    Ive messed around with 3D games a bit, and have some tips you may find useful.

    Just to clarify,

    Your going to need a few animations right? For the arms and hands to seem even semi-realistic...
  19. Replies
    52
    Views
    4,267

    I also have the buttons bug, start button no...

    I also have the buttons bug, start button no worky

    no buttons work at all, even the pencil farm links wont work...
  20. Replies
    21
    Views
    1,660

    At first it was really chunky and unresponsive,...

    At first it was really chunky and unresponsive, then it started to get smoother and smoother, after about 3-4 minutes it was running sweet. No idea of the fps I got (I didn't see a frame rate meter...
  21. Replies
    16
    Views
    965

    I like number 1, the proportions are more...

    I like number 1, the proportions are more interesting, though the details are a little fuzzy. I think the animations for number 1 would be alot more interesting. (with the exaggerated proportions...
  22. Replies
    8
    Views
    701

    _root["round"+level]

    _root["round"+level]
  23. Replies
    16
    Views
    1,330

    Hi, Ive never seen the kind of syntax your...

    Hi,

    Ive never seen the kind of syntax your using, in fact im not even sure 'On (Key: <Down>)" is even actionscript.

    Usually when im working with key downs I use something like this:


    ...
  24. Replies
    13
    Views
    1,167

    Thanks for the links, some great insights in...

    Thanks for the links, some great insights in there.



    *Skulks off to write up global domination plans...
  25. Replies
    18
    Views
    1,214

    Nice game, tasty presentation! Only...

    Nice game, tasty presentation!

    Only suggestion I have is to skip the first level, one 'testing the water' level is more than enough if you ask me.
Results 1 to 25 of 65
Page 1 of 3 1 2 3




Click Here to Expand Forum to Full Width

HTML5 Development Center