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Read directly from .txt
Write via PHP and get return the successful message after writing.
poltuda
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Try this:
function format_number(num:String):Number {
if (typeof (num) == "number") {
return -1;
}
my_str = "";
setnum = false;
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You have to download the file and extract all to a new folder. then open the project file (make sure what IDE they used for that project).
poltuda
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could you able to show some of your code?
poltuda
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Hello rarray,
Welcome!
Nice to hear that you already familiar with Flash IDE.
Most of the old ways are still there in Flash new version as you mentioned of classic tween and gotoAndPlay but...
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Go to frame 60, select menu frame in action layer, open Action Panel and replace the line of code bellow:
var menu_label:Array = new Array("Introduction", "Latest News", "Illustrations", "Our...
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/:exp This should be in your text variable name if it is inside of a MovieClip and you declared its value one level up.
poltuda
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_root.scorepreview.text = obj.target.seclectedItem.data
Change to this:
_root.scorepreview.text = obj.target.selectedItem.data
I didn't understood what you are saying. Please explain
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import mx.controls.ComboBox;
var score:Number = 0;
var cb:ComboBox = this.createClassObject(ComboBox, "cb0", this.getNextHighestDepth());
cb.dataProvider = [{label:"Select Item from list",...
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import mx.controls.ComboBox;
var score:Number = 0;
var cb:ComboBox = this.createClassObject(ComboBox, "cb", 0);
cb.dataProvider = [{label:"Select Item from list", data:0}, {label:"Housing 1",...
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http://ydjapan.com/temp_kris/beatemuptutorial/cheatsheet.html
poltuda
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var arrA:Array = [1, 12, 3, 8, 9, 10, 21];
var arrB:Array = [1, 2, 3, 4, 5, 6];
trace(arrA);
trace(arrB);
var arr:Array=isElement(arrA,arrB);
trace(arrA);
trace(arr)
trace(arrB);
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As you wish
Regards
poltda
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Well if this is for educational purposes.. THEN
The Solution is to set a Timer.
setInterval(functionName,interval);
instead of onPress/onRelease
BTW: What I suggest you is to hire a...
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This forum does not help on Decompiled Stuffs.
Please don't request of this kind of things. It not a legal on Developer's Perspective.
The request you did is very simple though..
poltuda
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Learn AS3 before attempting to AS2 Game Structure.
You have to know some of the fundamentals of AS3 first.
Also visit www.adobe.com to see the AS2 to AS3 migration section.
poltuda
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Its GOOD to see someone develop AS2 projects in this way.
I recommend you to put this in AS3 or R&D section (if somewhere over here) as because AS2 coder will not being able to give you solutions...
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@Nig 13: It sense that the template is in AS2. So there must be the code inside that MovieClip. You might notice that, if that Sprite appear on stage there must be a code that make it appear. If you...
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@Nig 13: I don't think a template maker did a mistake to place a useless Sprite in library. Before releasing a template the developer or the developer team have gone through a thorough test of that...
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Avoid using Scene in AS3 coding habit.
Post your GamePlay Class.
poltuda
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I am not getting any reason to do what you are trying for your application. Please make a sample of what you are trying. This might help you to get good solutions.
poltuda
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var i = 0;
var mc = clip;
var num = "clip";
btn.onRelease = function() {
i++;
mc._name = num+i;
};
clip.onRelease = function() {
trace(this._name);
};
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It sounds like you might need to redefine what you are doing now.Make a sample to describe it better. You can rename the instance name of a MovieClip by code. But I don't actually understood what you...
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