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There we are:
http://www.gywgames.com/virus/
freshly uploaded ...
nGFX
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NOPE it's not Bank Panik, its a tribute to *westbank* (that's what it reads below the game)
There are a good deal of differences between those two games ...
nGFX
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Not quite. It wasn't Oberon, but that sounds familiar.
Law of the West had a X clicks in 3 month deal, but they "messed" up the tracking and we ended up doing a rough estimate based on the Moch...
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because it's something I didn't want to post explicitly here in the first place ...
nGFX
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You miss the point. It's not meant to be hacker safe. It's meant to prevent kids messing with your stuff.
(For all others wondering why I replied to a dead thread, read about something similar...
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Just before I dive back into oblivion and slave away for customers here's one final note on the c64:
right now my collection of c64 games counts 21.235, though, maybe some less because of different...
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http://codeazur.com.br/stuff/fc64_final/
it was one of the first true amazing things done with as3 ... still the world had not been flooded with c64 games running in flash ...
nGFX
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Oh and just to add this: the appearance of the c64 emulator didn't have any impact at all, it came up, was awe'ed and well, pretty much went away again ...
nGFX
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True, I just was at my fav. game's shop yesterday and bought Dig Dug.
I'm sure about the fact that still most arcade roms are copyrighted, so displaying them in a flash based mame port is quite...
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My wife has a macbook, it's less than ideal for developing, but I had dive on it and unity rocks.
But I must admit that I honestly don't like OSX (it's 100% personal, so let's don't start a...
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Ah nice to see this online finally.
BBS finally loads for me, so I had a quick play. I'm really appreciate the scrolltext below the game telling me what I have to do, because at times ... well I...
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darn, that's awesome. The visual richness is just great.
nGFX
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I liked to code a lot of the UI elements of our games, but franly it's a painfull job to do.
I admit that you have the feeling that you might have more control using code (and to be true it still...
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Thanks guys.
@Sietjp, well, it was either release it as it is (and just add a bit of love here and there) or let it pass away on my hdd ...
@PhobiK, yep, the first code was written in f5 (and I...
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That for sure, but I meant the ability to actually take advantage of it (read: designing a game/app that needs the aditional power, not some bloated eyecandy that could have been done in the...
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Though, let's face it ... out of 1000 flash "games", how many "devs" do have the ability to really drive down the GPU road?
In the end the ability of the dev. will show of the project is either...
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Finally after 5 years or so I found the guts to finish the last 1% of Law of the West.
Started right after I finished Cauldron in F5, the tribute to "Westbank" (the c64 game), went down a long...
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Never an easy task to find talented people ...
We tried to hire recently, had a some guys at the office, never even bothered to look at their CV, just had a look at the portfolio and invited them...
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very nice presentation - and even if I really don't like those kind of games - I played it for far to long :) (I guess that's a good sign).
great work.
nGFX
ps: found that highscore bug, too.
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Just to add a bit of trivia:
The baby game was the worst game ever to to code, so many changes and alterations, it's untrue.
But for the lawnmower and the hanglider game well made up for it (both...
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... and another 30 minutes of precious time "wasted" ...
who shall I send the bill to?
nGFX
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Same here.
And it heavily is inpired by visual studio (my second dev environment), when used to the autocomplete and have customized your snippets, I think it well saves 1/3 of typing if not...
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Yep. I have to agree Ray, it's unplayable in "modern" terms.
@rachil: as far as I remember, you steer with the mouse only (the original version), you thrust with one mouse button and fire with the...
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Funnily enough I had my play with an engine for that kind of 3d landscape. dropped due speed issues in as2 and some paid jobs interfering. (and even now using as3 there's still no free time to go on...
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gee, thanks.
I must admit it is just that, a very basic shooter, I also have to admit that I just built it around a visual idea. Though, that is more than you can expect from your general flash...
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