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Type: Posts; User: cezsays
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oh yeah, now i vaguely remember the trouble i had some time ago when i was trying to duplicate dynamically loaded images (as avatars) for a chat application.
thanks for the help.
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thanks for the reply.
so I'm counting on Flash caching the images, running loadMovie over and over, correct?
are there any issues with this-- speed considerations and the likes?
this is...
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so lets say ive got multiple instances of a movieclip.
what is the easiest way to dynamically load a jpg once, and have it propogate into each?
its not possible to reference the library item is...
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well, because i want it to scale.. i just need to know what the scale level is at any one point. is there nothing internal to do that?
the only workaround i could think of was to make a wrapper...
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thanks, but doesn't work for me. is it different outside of the ide? i think any value other than the textual values defaults to showall, and showall returns the original stage size no matter what...
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because Stage.onResize doesn't work for the "show all" type of scaling, is there a way (ANY WAY) to tell what the overall scale of the movie is?
in other words, when the movie is scaled due to...
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because Stage.onResize doesn't work for the "show all" type of scaling, is there a way (ANY WAY) to tell what the overall scale of the movie is?
in other words, when the movie is scaled due to...
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i don't understand something here.. are there no alternatives/hacks for sending any kind of webcam/mic data to a server? i cant imagine it would be very hard to figure out the protocol and atleast...
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