Search:
Type: Posts; User: cjs
Search:
Search took 0.03 seconds.
-
I received 24 mails from them by now. :(
They were all sent at 15:44 so probably their mailscript got into an infinitive loop.
I defenately hope the script didn't get a chance to keep on...
-
Does anyone here have some info about it?
The last email I got from the list is from two days ago. And since yesterday the website, http://chattyfig.figleaf.com, is down too.
Since the list is...
-
Nice 'phantom' function. :D
But since the Flash-player itself kan handle it, it is probably just a matter of time that ASV can deal with it too. :(
And when Flash 6 is out, this 'protection'...
-
Could you elaborate some more?
Does it matter in which layer you place this line of code? I would expect that ASV wil return the info it finds, till it reaches the *crashline*. If so, it would...
-
Mad-sci!
So we will go on where we left with the mazedevelopment. No need to wait for Flash 5, which still isn't there for atleast a month (end August, downloadversion). I would say practise is...
-
It seems this board almost passed out since my last visit here.
Mad-sci, if you still want some explanation on my files, please say so and I will fix it for you. Sorry for not letting to hear from...
-
Jobe, actually you can. Use FS-command exe, target the receiving app, and store the variables in the commandline as parameters.
cjs
-
Check out http://www.ashzfall.com/products/afsaver/index.html .
cjs
-
You could call it this way, yes. Each square has it's corresponding variable with a value set to "1" if there is something there, and "0" if it is an empty space.
cjs
-
Put this line of code in the first frame: Set Property (High quality) = "2" .
There is a technote somewhere on Macromedia.com which explains this fenomenon. It has something to do with the...
-
For Jobe: you can get the source of my triangle right here. I think the method is different though.
cjs
-
I think there is a memory game-source in the movies section here on Flashkit, that you can take apart.
cjs
-
Second that! This counts for you and Mad-sci too. You are all doing a great job.
cjs
-
So the coding of the Zelda game is totally different (or exactly the same...)from my approach with the variable matrix?
The strategy for my maze game doesn't actually fit in your mazes thread. There...
-
"...never tell the secret"
I think this is an inapropriate passage on a board wich aims to educate in making games. :D <evil grin>
cjs
-
Mad-sci, It is not easyly (and clearly) explained what is going on, if you don't have the actual script next to it. I will just comment out the fla-file for you and post back here. and while I'm at...
-
The baseballgame is pretty impressive! :D A bit heavy on the processor though.
A question about your triangle: Are you using the 'carthesian formula' for the collision-detection on top of the...
-
I have been experimenting on some games with simular coding. Take a look at them and download the source if you like. I'm the absolute non-designer :o , so graphically it sucks though. :D
Maze view...
-
Me playing stupid: Eval (/:my_name&"_hheight")(expression)
ofcourse should be: Eval ("/:"&my_name&"_hheight")(expression). This counts for all the 4 Evals.
cjs
-
Set Variable: "my_name"(string) = _name (<- aka GetProperty ("",_name) both will work)(expression)
Set Variable: "/:"&my_name&"_hwidth" (expression)= (GetProperty ("", _width) / 2)(expression) ...
-
Download the free 'afsaver' from: http://www.ashzfall.com/products/afsaver/index.html . It does exactly what you are after.
cjs
-
This code has it's limits, since you have no good control over the endpoint.
You will get the best results with the 'mouse-follow' version. But it takes many 'itterations' in squareroot and angle...
|
Click Here to Expand Forum to Full Width
|