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Type: Posts; User: Beatcow
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Just a few comments on my end:
I completely agree with Squize. He's right that sometimes things that work just shouldn't be tampered with. Then again, it could give rise to new better things....
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Actually the real hero behind it all is Matt Guest. No clue what ever happened to him, but he's still the guy who came up with the concept and then passed the deed onto me. Some say he's stuck in an...
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What you're reading above is the kind message flashkit decided to show me as I logged in today.....for the first time in...decades? Wow, it's really been too long since I've been on here. I've just...
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Thanks dude, just what I was looking for!
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Sorry if this has been answered before, but I've been looking around to find an answer to this. Let's say I have two classes : matrix class, vector class
Suppose a vector has a matrix in it.
...
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The lines have start and endpoints and I do try to resolve collision for each surface. The problem is that let's say you have something like this.
________/
If a...
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Unfortunately I have another problem. It's with collision when 2 intersecting lines are involved. So let's say there's a straight line and then connected to it is a line at 45 degrees. Going up the...
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Thanks a lot! I found the problem in the code. It was at what point I was adjusting the distance. You've really been a great help! Merci beaucoup.
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Well it seems to be working now, except sometimes when the wheels are verticallly aligned and the wheel on the bottom hits a flat line, it simply goes through it after a bit of jitter. I've attached...
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Thanks dude! I'll test it out and tell you how it went! Cheers.
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Could you please elaborate on this? I'm just wondering about the one time boost thing. Let's say the circle has to move 25 pixels left, and 10 pixels up in order to satisfy distance constraint. When...
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Thanks Tonypa for the tip on expanding/contracting. Now if you could only shed some light as to how to keep both constraints valid at all times(constant distance+above lines). Hehe. I seem to have...
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Hey fk'ers, I was playing around with some old examples I found the other day(more specifically the ball line collision example in Jobe's Flash MX demystified). I was curious as to how to implement...
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Ok, now to decide who's going to break the news to him...
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I love how it's a half eaten tuna sandwich. Like the picture might seem like only a few bites were taken, and the sandwich is far from being half there/gone. However, fear not. The full sandwich is...
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WINNER time!! Ok so I would like to thank my mom, and my producers and.........right right......Ok i'd like to thank everyone who competed in this year's competition. I'm actually happy with the...
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Voting is over! Winners, comments and other shananigans will be announced tomorrow!
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I'm going to extend the voting for another day, just so it will allow more people to vote. So it will end Wednesday 20th at 5:00 PM, 10:00 GMT.
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How much is he paying you?
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Don't forget to sign the guestmap!
HERE
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*sigh*, I could give you the links to past competitions, but it wouldn't be much use. It's because people who submit their links often take them down a few months after the comp is over. So I would...
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Bleh..I coulda seen this one coming from a mile.
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GOOD JOB TO ALL PARTICIPANTS!
This year's competition is over! Winners of sandwiches must be found, and so let the voting begin. Here are the rules:
It on Wednesday 20th 5:00 PM EASTERN,...
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Evilkris, a bit late (38 min) on the submission. But I know you've been away for some time this weekend,plus it's christmas time, plus I'm a nice person(hehe). So I'll allow it.
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Mark, although 8 minutes past deadline, your game is still accepted. (in light of christmas! hehe).
Voting thread will be up soon!
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