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Type: Posts; User: Cimmerian
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for (var i:int=0;i<faces.length;i++){
var A:Object = getScreenPts(faces[i].a);
var B:Object = getScreenPts(faces[i].b);
var C:Object = getScreenPts(faces[i].c);
if ( ...
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Someday computers wil have double the power they have today,that day, engines like that will run almost as Director games from 2, 3 years ago, ( and games for real 3d plugins will be away ahead of...
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That was more about Bush them about anything Saddan has done
'I dont understand how can the people of the most powerfull country of the world vote for an idiot like Bush.You must be very desperate...
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Dude, its not enough for you being a pain in the ass, you still have to give wrong information
Noone was talking about mix as2 and as3 code in the same file, that is thing from your weird...
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But it only have to be private if you make it private, inst it?And even if you cant unprivatize it, thats what getters and setters are for inst it?
The way i see the (former) main timeline,or the...
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And what is that object in root that cant be changed?
Why it would not work?...is this object is the one that makes the communication?
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I did not understand that
I mean, if you create classA wich the only pourpose in life is to change classB,why on earth they need the root for it?AS3 itself have some classes that does that without...
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Well, thanks everyone, i've decided i go for the clean way.I doubt that that little speed you get makes some difference in AS3, anyway
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In the case of functions what i mean is something like move up the scope, i mean, for example, instead of this:
//inside someClass
public function calculateSomeAngle(p1:Point,...
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Those graphics are almost the same ones of the lego star wars for psII
I bet they used the same 3d model
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I've heard somewhere that when you will declare a loop, or function, that will be callled many times, it will run faster if you create the variables it will use outside of him, so you dont have to...
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Thanks everyone, i've found the solution already on the games forum
This place is not very crowded, isnt it?Even the name AIR, wich is around for a long time, noone bothers to change the name of the...
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They should make the next wii came with a decent 3d glasses, that generates one screem for each eye and fill the entire field of view of each eye
Nintendo is the only one who could do that, from the...
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I dont know how true is this, but their excuse is that they didint have that much time, Macromedia was doing nothing with Director and it was Adobe who decided to keep it going
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http://www.adobe.com/products/director/
Cames with a physics engine and no suport for swfs with AS3
And also...Bitmap filters???wtf
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IF you are not making something to be reused one million times
give Class1 a reference to Class2
//inside Class1
var refToClass2:Object;
public function Class1(rf){
refToClass2 = rf;
}
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You can do with arrays too,but i think that that is the kind of problem that Dictionaryes are good to solve,like its a 'fake' way to add a isChecked property to an sealed object, and mastering them...
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or you can use a Dictionary
var hasTestedAlready:Dictionary = new Dictionary();
function testIt(myObject){
if(!hasTestedAlready[myObject] ){
//test, do whatever you want
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I've asked that also in the 'Apollo' forum but seems that there is noone there
So, how do i save Bitmap with AIR?
I mean, from a BitmapData to a .png in the user hd
Does anyone knows?
Thanks in...
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Im trying to do this for learning porpouses, kind of, anyway, all i want to do is create a bitmap and save it in the user hd, im using flash, not flex, does anyone have some idea on how to do...
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I was thinking exactly the same, the AS3 forum is now less coll because of things like that, that was well deserved
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