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Type: Posts; User: ArielGenesis
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wow, the two blob is so smart! Is it harder then to make it rigid?
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can we delete a variable?
i.e. I have made a global variable that i don't want to use it any more. Is there any way i can delete it?
i.e.
//in the class definition
var _parent:Object={}...
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can we delete a variable?
for example I create a global variable for a class
var _a:Object = null
can I ever delete or remove _a ?
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yup youre rite, its hitTestObject. I also found this problem.
And
var obj = evt.target;
obj.stopDrag();
in your condition, isnt just simply better for you to do
key.stopDrag();
and...
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I feel very strange about how the event added are dispatched. i.e.
mc.addEventListener(Event.ADDED,onAdded)
and the function onAdded is run when:
stage.addChild(mc)
which is as expected...
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is there any such thing that could resemble a pointer in c# in AS3? or if there is not, how do you get through it?
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wow thx
//where there are 50 redBalls number sequentially
// for example (redBall1, redBall2, redBall3, etc
//where there are 50 blueBalls numbered sequentially
for (var h:Number = 1; h<50;...
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oh thank you
not really what I want but thx any way
I just found out how to do it
thx.
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lets say I have hundreds of red balls which are instances of a red ball
and thousands of blue balls which are instances of a blue ball
if a red hit a blue, and vice versa, they will swap position
...
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how to make a child recognize its parent
for example:
if i have a parent mc
and I want it to duplicate a child
so that the new child is on top of the parent
how can i do this in a way so...
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OMG
I accidentally made an infinite loops.
And sadly, flash player did not run into an error like in AS2, but just simply doing it again and again and consume my memory and time and patience. how...
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it didnt goes really well
I put it in a new thread.
coz its a little bit different
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I think cancerinform is right, that's how you use it.
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what is my interface in the first place?
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Ok I see then. But if I have a custom display object container, would it act as array? and so I put MovieClip data type as my array? cool!
I know how to use array, well more or less, but i never...
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sorry... I did read the documentation, But, just first few sentences and jump into the example, which don't help. now that you tell me I search for the word abstract and found out what you means. So...
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sorry Kid Charlie, but I just don't get what you mean...
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so AS has lots of changes...
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sorry, I read it, I just havent open the links >.<
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oooohhhh I see now...
I feel enlightened!
It's do able, its just ridiculous... I see...
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sorry about double new, my bad, it is not in my original code, I must have double type it when I type it here, in the forum i meant. Oooh I see...
But I had fixed it. I just worked, fine, very2...
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so you cant have stage until you have been added to it? and if you are naughty and still want to access stage without being added to it, you just cant? or do we have a sneaky way round?
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what is it?
I know it is where DisplayObject are contained, like stage. But I know you could create your own. I tried, but failed.
private static var _conPar:DisplayObjectContainer= new...
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okay, good to know that...
good programing practices, that's what I am lacking in!
and also class name with capital letter in the front and anything else, uncapitalised in the front
hey!...
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