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Type: Posts; User: flip-Ed
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Hey everyone!
I put a sound starting from frame 1 to the last frame.
In my code I have 2 gotoAndStop() functions
one goes to frame 1 again.
When that happens the sound plays again, so the sound...
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Hi!
How can I animate my player correctly?
I did this:
My player (movieclip) is standing in frame 1 where I put a label called 'idle', in frame 2 it is taking a step and I put a label 'walking'....
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Hi!
I have many objects(movieclips) on my stage and I put them in an array
for(var i = 0; i<numChildren; i++)
{
if(getChildAt(i) is MC)
{
...
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Hi
I found a really helpful code, but it's in AS2. Would someone be so kind as to convert it into AS3 or just tell me what the arts are in AS3 (for example onClipEvent(load) and so on)
Or is...
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i was following this tutorial:
http://www.youtube.com/watch?v=tD-t9DKvFJA
there is one mc that is called platform and i put it into an array so i can place it more than once. then i check if...
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here's the code:
this part is in the constructor:
var level:Array = new Array();
for(var i = 0; i<numChildren; i++){
if(getChildAt(i) is platform)
{...
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Hi
I have level 1 on frame 1 with hitTests on some objects and if the player hits the door the game goes on to level 2 with nextFrame();
On frame 2 I rearranged the objects from level 1 but the...
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Hello everyone!
I have all my code in my main-class. Also I have some MovieClips linked to classes but they don't have any code.
I only write for example if I define a new variable
var ball =...
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Hi!
How do I check wheter KEY_DOWN is false on every key on the keyboard? (no keys are pressed)
Thanks in advance!
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Hello!
I made a platform game and the hittest works fine when the player is on top of the platform or hits the side of it.
but sometimes it just passes through the walls.
also when I jump from...
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does anyone know?
or is there a tutorial somewhere?i've searched everywhere but i only found one for AS2...
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Hi
How can i program a wall-jump. for example i press up an left after jumping on a wall the character should jump that way. also the oppoite direction (up and right).
i got the basic jump and the...
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i can move and jump with the followed MC (left,right, and jump with the up-key). let's call this mc 'player'.
and the following mc('follower') follows the player when i press the spacebar.
now if...
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thanks that works perfectly :)
is there a way i can switch to the follower so that i can move it around and let it stay somewhere, then switch over to the folowed mc again?(when the follower doesnt...
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Hi!
Can someone please tell me how I can have a movie clip follow another movieclip that is moved with keyboardevents(arrow-keys)
and make it stop following the movie clip when i press the space...
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Hi everyone,
Is there a tutorial for a game like this http://www.youtube.com/watch?v=VwNek2GPNXU&feature=related
Just the balancing part from 2:50-3:03.
That would be awesome!
Thanks!
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Hi
I tried this tutorial
http://active.tutsplus.com/tutorials/games/create-a-drag-and-drop-game-in-actionscript-3-0/
and thats what I exactly wanted but I additionally want that if the MC is in...
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Hi,
I have this code:
public class myHitTest extends MovieClip
{
var myClip:MyClip;
public function myHitTest()
{
init();
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Hi
How do I check if the movie is at a specific frame with a class that is linked to a movieclip on stage?
I have a class that is linked to The .fla-File. This code works fine with that class:...
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so i have to create the object directly in every class that extends DraggableShirt (BlackShirt and WhiteShirt)?
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Hi
I hve a class in which I created an Mouse-Event-Listener. It's not my main class and it's linked to an object on the stage.
In my main-class which is linked to the .fla file I want to remove...
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oh...i understand. thank you
another question:
i used the code from the tutorial (with inheritance)
so there is draggableShirt-class and two classes
1) whiteShirt
2)blackShirt
which extend...
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thanks..but how can i check if the object that is being dragged was in the cart
because i have objects on the stage and then also in the cart so
if object is in the cart and dragged out,...
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just one more question:
if I drag the object out of the cart it should subtract it from the cart.length...how do I do that?
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