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how come when you constantly move your mouse over the keframes in the timeline the animation speeds up to it's actual frame rate?
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ya it was only one frame i was trying out. it seems to be going a bit better now after kiking the cpu. good idea with the one at a time rather than 40 at once. ya lines good, shading bad.
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swift seems to export fine to a point and then chokes completely. just wondering if people have had this problem.
7k polygons. one scene. on a 450. should i just leave it for a couple weeks or lose...
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snyx, take heed of your own quote.
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a national emergency? seems like the us. is in an emergency with the gun related crimes. but your right it's highly unlikely that reg gun owners are comitting the crimes, there probably more...
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what in the hell do you need a semi automatic for?
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when i try to run the 3d studio max exe it says "the hardware lock is not attached or you are using the wrong lock, or the lock device drivers are not running." what does that mean and how do i fix...
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this is probably the most lame question i've had yet. but it's late so i can't think. why can't i get a tell target action (either in the frame props of the main timline or a m/c to tell another m/c...
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on the first kf. i have begin tt. /sound
on the 2nd kf. go to 1 & play.
/sound has one kf.-- load movee.
the problem. i think because the main loops it must load tt. repeatedly. resulting in...
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the streaming song i have on load movie seems to play twice at almost the same time. (an echo or a double-up) when i move the songs beginning k/fr. earlier or later in the timeline the double-up...
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anyone know how i could have an object accelerate to a certain speed on rollover. and decelerate to stop on rollout? thanx.
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i am having difficulty getting text to scroll on press. i would like the text to tween smoothly, not jump up and down. using something like GP of /texT+ 4. but this isn't working for me, probably...
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who would like to become my best friend by sending me swish?
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i have multiple buttons that play their designated m/c's on rollover. the buttons have scripting so they work once. how would you detect when all of these buttons have been rolled over. hence; the...
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now i have another problem. i have multiple buttons that play corresponding m/c's. so how do i designate the action for each specific button. the 2nd button and m/c work, but now the first button and...
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ooops! can't believe i missed that( don't i feel stupid)
thanx again, rosie!
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thanx rosie, but it seems to be doing the same thing. i must have something wrong.
i have:
On(Roll Over)
If(not button)
Begin Tell Target("/1")
Play
End TT
Set Var: "button"...
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on rollover play m/c. but i want the button to only work once. (play m/c once and the m/c remains on the last keyframe.) i don't want the button to 'reset' the m/c and have it play again. one time...
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how would i have a pop up window load onto a browser window as soon as the browser has finished loading? (no buttons)
squish.
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how would i have a pop up window load onto a browser window as soon as the browser has finished loading? (no buttons)
squish.
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what about extreme 3d? does this program compare/similar to swift 3d? could i achieve the 3d line animations with extreme?
squish.
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