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Type: Posts; User: moosefetcher
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So the line...
response.onLoad = showResult;
...still doesn't have to pass a variable to the function?
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OK. Thanks!
But then what should the boolean variable be that's passed to showResult?
Cheers.
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OK. Good to know. Once our own server has had some necessary SMTP change made, I'll give sendAndLoad another go.
Cheers.
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Gah! I totally missed the PHP in your previous message! And I don't know why I saw that as SETTING the value in the AS. I must still be waking up. That makes sense.
BUT - can I just check if the...
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Only just noticed your reply above, sorry.
Just to be clear, I'm currently using the 'send' method and THAT opens a new window (I've read it's an AS2 bug). When using the 'send' method, I don't have...
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OK, I've just read on another thread that for the sendAndLoad method the PHP needs to be on the same domain. This wasn't the case with what I was doing, but would the above set of code work if the...
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Thanks for the reply!
Here's the PHP I was using (with echos toward the end)....
<?php
$sendTo = "info@clientdomain.com";
$subject = "TITLE OF PROJECT HERE";
$name =...
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I did try sendAndLoad (to avoid the 'send' method opening a new browser window) at one point, but couldn't get it to work. I had 'echo's in the PHP sending variables back, with no luck and copied...
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OK, so it seems I should have done a bit more research before posting (I usually code in AS3). The loadVariables method has, indeed been deprecated. Now I just need to sort out how to get my LoadVars...
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Hello there.
I've inherited an elearning AS2 project from another designer which sends off an email at the end.
The AS2 code uses the form.loadVariables(_root.submitURL, "POST") method to send...
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For anyone who's wondering, I've just been told that the solution is to use the Camera3D method projectGlobal().
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Hello there.
I've been experimenting with Alternativa 3D version 7 and it seems very, very fast. Looking through the documentation though, I can't seem to figure out how to 'get' an Object3D's final...
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I've been experimenting with 3D in AS3. The flashandmath site has been most helpful, as well as the Adobe AS3 Language reference pages - on Vector3D and Matrix3D in particular.
As for culling, have...
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I've just noticed that I don't get this triggering delay problem in Firefox - at least it hasn't done it after about 5 minutes of play, when in IE it does it almost immediately.
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Hey there.
If it's any consolation, I've been struggling with this too. I've likewise come to the conclusion that it's the arrow keys that are shifting focus. For me it only does it on the live game...
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If you test the movie with the debugger (click Debug > Debug Movie) it will give you the line number where the null call is happening (The line number will appear at the end of the first error...
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Hello there.
I've got this problem with hitTestPoint. When I test with the 'shape flag' set to false it detects hits out to the bounding box of the symbol (as you'd expect), but when I set the shape...
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A friend of mine gave me the following code to stop a game being hosted on non-approved sites. I'm guessing other folk here do something similar, and I'm not sure it offers any defence against...
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Hey there.
After a lot of research into how to get 3D stuff going in CS4 (with thanks to some folk here!) here's my first 3D game. Any feedback appreciated....
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Sorry! Scratch my last message. It works now! But if anyone can tell me why a KeyboardEvent listener would detect all keystrokes apart from the ENTER key, I'd be mighty thankful. I tried changing the...
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Sorry to bump an old-ish thread, but I'm wondering if the above code needs any backend PHP or ASP, or should it work fine? I'm using it without PHP or ASP and haven't got it working yet, is all......
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The 'postcards in space' thing comes up quite a lot, but there's a lot more that's been added for CS4.
There's the Vector3D class - effectively a Point with an extra 'z' component - which has a...
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Hello there.
I'm working on a 3D engine for a space dog-fighting game is AS3. It's in its very early stages and I'm in the process of adding a central star which I'll position planets around. Up...
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I'm still not 100% this will work, but I've just stumbled across 'local3DToGlobal' which carries all three coordinates from a Vector3D. That should do the trick. Sweet.
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Hey there.
I've got a carousel that holds images and rotates on its vertical (Y) axis (like a merry-go-round).
I need to depth sort the images while the whole carousel rotates. My problem is, as...
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