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I guess even if the user was allowed to select between various pictures to display, that might work as well. (i.e. not necessarily upload a picture, but select from pictures in a certain folder on...
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Hey guys, I haven't posted anything in a long time here, but I have a problem that I would like to know the solution to. Here is what I need to be able to do:
1: Let any user upload an image
2:...
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Actually, I think you were checking it just as I was fixing it. I made the changes listed just above me, which for some reason fixed it right way, except for that little bug. Adding one stop(); fixed...
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and I got them to work. All I had to do was take the _root. out of the unloadMovie and loadMovie in the pic.swf file....worked right away. I have no idea why. I guess I'm still wondering why the...
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Nope, that did not work. I am really starting to get frustrated, I thought I had solved the problem. I was laying in bed last night, and it occurred to me that pics.swf might have been loading the...
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Where exactly would I be placing that code?
I actually tried placing a movie clip in pics.swf and added code so that if(hitTest) then it would go to the next frame. Again, it worked in pics.htm,...
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OK, this has been bugging me for about a week now. I have a movie, in which I load other movies into. You can see the site at:
www.tailgata*******.com
The problem is with the pictures section. If...
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I'm assuming that on frame 2 you have a gotoAndPlay(1);. Anyways, when I do a preloader, I usually use scenes. For some reason, my if statement I do greater than or equal to........
if...
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I'm not quite sure what all of the numbers mean, but here's what I got. I simply took the net pressure, multiplied it by the area its acting on, the took the cosine of it to get vertical load. Maybe...
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I love the effect, and wouldn't be disappointed if you left if the way it is. It honestly looks great.
Here comes the "but" though. This isn't really what you asked for. It seems to be a simpler...
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Peronally, I would check out www.bit-101.com I love this guy, he is amazing. He has several incredible easy to follow tutorials covering things from simple gravity to elasticitiy to a little 3-D I...
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Well, I haven't been on here in a while, and I see there are people posting here again.
Anyways, specific gravity is defined as the ratio of the Specific Weight of the fluid to the Specific...
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Thank you much, this should let me do it.
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OK, here's what I'm going for and I don't quite know how to go about it. I'm having an all flash site. In the upper right hand corner, I want an external random movie to play. Now, I think I could...
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Oh...and it actually does say that in your first post, sorry. whew, that's a toughie with the two sins and the cos. I'll give her a go, but I wouldnt expect myself to be able to solve it. Off the top...
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solve it for what? I'm assuming one of the final positions. The only problem is that you have two unknowns and only one equations
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Are you trying to solve this for a particular variable or what?
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q should be charge.....thats about all of that problem i know off the top of my head. back when i was in physics 2, i might have been able to do it, but now i foget just about anything from it
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If you look at the variable name for the Final Score, you'll see that it's called:
QuizTrack.percent_format
On the last frame, you could probably just add some code that goes something like the...
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My code would have worked though. Example, unit 1 is facing to the right (0 degrees). Unit 2 is somewhere to the right of unit 1 facing say...45 degrees. When unit 2 "sees" unit 1 it will according...
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Wow....honestly, this doesn't seem like a fun way to spend my time, but I'll try my hand at ONE. Number 3....
OK, work is force times distance??? So the work it takes to lift the blocks would be...
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Well, you should have a variable telling you the rotation of the units at any given time. I'm assuming you have the movement random, and therefore rotation is also random. So, if one unit sees...
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No no no. That's what beautiful about the law of sines and cosines. They can be used for ALL triangles, not just right.
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What are you crazy???? The Law of Sines and Cosines are EXTREMELY useful. It's not even constrained to finding the lengths of things. Once you get into vectors, you can use these to find velocities,...
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