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  1. Replies
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    Flash8 Glad it worked for your situation. What I...

    Glad it worked for your situation.

    What I meant was you can post the solution since it worked for your needs, in those other forums where you posted the question also (actionscript.org , kirupa,...
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    Flash8 Yes I knew it would work for what I described in...

    Yes I knew it would work for what I described in my original post (SWF with timeline animation/frames). As for the problem of the missing bracket, thanks for pointing that out. I copy/pasted from...
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    Flash8 If the converter expanded the FLV video across...

    If the converter expanded the FLV video across the timeline within the SWF it made, then something like the following code should work. * However, if the FLV video just sits within a single frame in...
  4. CS3 Nice code dawsonk. I tried changing the...

    Nice code dawsonk.

    I tried changing the onEnterFrame to utilize onMotionChanged thinking it would be more efficient, it runs but gets a little buggy. Any ideas on doing it that way? Thanks for any...
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    CS3 So what is your current code?

    So what is your current code?
  6. Thread: Zoom in and drag

    by FKLL7
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    dawsonk already explained that. Seems to...

    dawsonk already explained that.



    Seems to work the same to me when you do that, see attached.
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    CS3 Its from decompiled swf code. Where did you get...

    Its from decompiled swf code. Where did you get it?
    http://www.kirupa.com/forum/showthread.php?t=294073
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    Tutorial about SWFObject + Alternative content....

    Tutorial about SWFObject + Alternative content.
    http://www.adobe.com/devnet/flashplayer/articles/alternative_content.html

    Tutorial about AC_RunActiveContent.js + Alternative content....
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    Well not sure. What is not centering the buttons?...

    Well not sure. What is not centering the buttons? That is the only thing referenced in the code you posted. When you say "loading" are you loading the buttons or something else as an external asset?...
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    fscommand("allowFullScreen", "true");...

    fscommand("allowFullScreen", "true");
    fscommand("allowscale", "false");
    fscommand("showmenu", "false");
    Stage.align = "TL";
    Stage.scaleMode = "noscale";
    function align() {
    square._x =...
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    import flash.display.BitmapData; Stage.align =...

    import flash.display.BitmapData;
    Stage.align = "TL";
    Stage.scaleMode = "noscale";
    //
    var nMenus = 0;
    // use System.capabilities and avoid using extra resources for redraw
    var w:Number =...
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    ? You can certainly create a BitmapData of...

    ? You can certainly create a BitmapData of virtually any object to then do whatever you like using the BitmapData class, I am not sure why gparis suggested otherwise ? You can use the "layer"...
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    TweenExtended is not a native class that comes...

    TweenExtended is not a native class that comes with Flash, rather its a third party class for use with Flash. So your CS4 install with not have it installed already. You will need to download and...
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    In addition to silentweed's source (good stuff by...

    In addition to silentweed's source (good stuff by the way), maybe look at these....

    Flash MP3 Player 1
    http://www.gotoandlearn.com/play?id=37
    Source Files -...
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