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Type: Posts; User: Son of Bryce
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My hands down favorite mobile game is Zookeeper Battle, which coincidentally started out as a Flash game released around 2002.
https://itunes.apple.com/us/app/zookeeper-battle/id548270497?mt=8
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I think it's a missed opportunity for Mochi to not have moved into mobile and/or HTML games. It seemed like such an obvious move as I don't imagine it'd be that much work to modify their system to...
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Hahaha! I didn't know you'd take me literally... :D
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Because you're loading in the swf from another file, the swf doing the loading is now the "_root". So when you refer to root, you're calling the loader shell file, where the score doesn't actually...
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Much love, ya'll! Let us rejoice and make games!
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Yeah, unless you want to build your own system just use something like Mochi for high scores.
If you want to build a high score system with PHP and MySQL, there should be plenty of tutorials if...
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The description makes me laugh, haha!
You could do it both ways. It's probably easier to do it as separate movieclips for each character, but more tedious work. It's probably more reasonable to do...
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You can try to debug things by using trace() actions. I would start by tracing the framecounts to make sure it's acting as you expect.
For instance:
trace("MC.name: " + clip.name + " ,...
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I haven't used Edge but I love all of those little interactive bits you have on your tumblr. Those are so friggin cool. Did you use Edge to make those? Such a great idea (gonna have to steal it! ;) )
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It's helpful if you can posts portions of the code that you may feel are relevant on the forum. Saves the trouble of having to dig through the FLA.
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No prob. Yeah, it's totally an awesome game.
Buried in this forum is still a lot of the best stuff I've seen done in Flash.
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You can try searching for different isometric libraries. I put in "as3 iso" in Google and got a ton.
http://code.google.com/p/as3isolib/
http://sourceforge.net/projects/as3isogame/
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It looks like there's a lot going on in the video but I'm clueless by just watching the video.
If you could make a video that walked through the steps of what was going on, that would be a million...
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I think you're talking about marmotte's game Meteor Busters (I had to look it up :)).
http://www.dot-invasion.com/dboy/play/index.php?vcart=001
More info:...
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This is friggin awesome! I had never heard of it until I got your links to it.
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Awesome tom, thanks for the response.
I'm actually interested in Scaleform supporting AS1/2 stuff because I have a couple old games I'd like to port to mobile for the hell of it, but I'm not sure...
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Hey tom, good work. Is this an older game you guys made that you recently ported?
I tried it on my wife's HTC One phone and it didn't work. It got stuck on the Stimunation logo, with the logo...
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I checked it out, it's all right. I was going to suggest a word randomizer/mixer but that may make it too easy. It accepts a lot of words I don't even consider to be words so it almost seems to...
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Put your game on http://steamcommunity.com/greenlight/ and if you're popular you may have a chance.
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You can create an Air application to load from a local text file.
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Cool man, thanks for playing!
At the first shop, I usually get a health powerup and 2 speed ones. That'll get you fast enough to avoid a lot of trouble. If you can collect a bunch of cash and...
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Hey ya'll! Been a million years since I've posted a new game. Today I'm presenting to you...
Rush Hour Plus!
Play it at http://www.sokay.net/play/rush-hour-plus
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What I was saying before is that the getLocal() function should have a root directory like this...
var so:Object = Object (SharedObject.getLocal ( record, "/" ));
By saving the .sol in the root...
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Because it sounds like it might be saving the shared object in different folders depending on how it reads the file structure, maybe it could help if you choose to save the SharedObject in a root...
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