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Hi guys, thought I'd post links to some video tutorials I created for ElectroServer 5. At the time of this post I've uploaded around 15. Some are for Flash, some are just general server related...
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I'm replying a bit late on this. But yes, I believe the original penguin chat off of the rocket snail site used PHP servers. You could hear the page poll/refresh about once a second or so.
PHP is...
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Hi Stanley,
Today ElectroServer 4 does not have that ability. However, it is a feature currently in development. ETA - Within a handful of weeks. There is nothing you'll need to do differently...
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Hi squidgie90,
You are completely correct in thinking that the engine is outdated. I wrote that thing like 4+ years ago...and it might have even been AS1. These days the main value in that book...
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Kfour31,
The collision doesn't happen before they touch. What happens is this:
- last frame they weren't touching
- This frame we see that they have collided at some point in time between last...
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Mike is right. The best way to reduce the hackability of the game is to offload important decisions to the server. We learned this the hard way. The good news that we have had zero, that's right,...
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Hi guys,
Glad to see this game is generally getting positive feedback. It's definately not the best game ever but I think it does what its job well; providing a little marketing/branding for an...
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Hi jonnyblaze,
That book definately needs to be updated for ActionScript 3. However, there are two important pieces to this book:
The concepts
The code
The ActionScript approach to...
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Tonypa,
I tried it in Test Movie mode in the IDE. I spent all of 5 minutes on it so I can't comment on why the timer event was faltering. The only thing that I can think of without doing...
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Tonypa,
It's nice to see people playing around with F9/AS3 and trying to determine the best ways to achieve the highest performance. I downloaded your example and just wanted to post something...
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Hi wouter,
Yes there is an advantage to using my code. My code takes a true 3D coordinate (x, y, z) and maps that to a 2D coordinate on the screen.
The 2nd bit of code that you showed maps a 2D...
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Hi UknownGuy,
I wouldn't recommend hosting it yourself. Users will complain about the site loading too slowly. If you just want to use it for yourself and a few friends then it might be ok. But if...
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Hi UnknownGuy,
Here are the typical requirements:
1) You need to convince the company to install the software for you. This is unlikely, but possible.
or
2) You need to have a dedicated box....
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Hi tonypa,
Yes definately! Well, depending on when I break ground on it the book may be Flash 9. That's the publishers call really. But my point is that the book is going to be revised :)
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Thanks tonypa,
I haven't paid too much attention to the Flash lite releases because the last time I checked it was only on phones in Japan. It's great to see they are making progress!
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Hi Alikapadia,
I'd be happy to answer any questions you might have. The ElectroServer website has just been completey redesigned and went up yesterday. It now has extermely thorough client-side...
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Actually, multiplayer games are possible on cell phones using ElectroServer. But you cannot use Flash as the front-end, you have to use Java or BREW. A few of our clients have used ElectroServer...
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Hi ah_teck81,
From what I understand of Flash Lite, there are not many commands available at all. You have access to the fundamental things like operators, stop/play, etc, loops. But you cannot...
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Hi alikapadia,
I've encountered this issue before as well. While I think that there is an algorithm to be figured out for a graceful solution, that is not how I handled it. I encountered this...
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Great example Mike!
I just wanted to chime in here with a couple sentences for those that are new to time-based animation. Here is some info:
Time-based animation is not meant to make your...
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Wow...ok.
ps. Didn't realize there was that flaw in the code when the book was published.
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Hi 1a2b3c4d,
Yeah I'm sorry about that. Other than edge detection in the lines all of the collision detections stuff that I have in there (and there is a lot) works perfectly. You won't find it in...
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Hi 1a2b3c4d,
Tonypa is right. The code in my book there is exact except for edges. Edges are very tough to deal with, but its doable.
I have rewritten all of the collision detection code from...
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Hi Sombra2,
Here is the issue:
The Flash player has a strict security "feature" when it comes to socket connections and to loading data in other ways. If you are trying to connect to a specific...
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Hi Sombra2,
What is the IP and Port that the server is running on? I can check to make sure its ok from here.
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