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Hi all,
I'm after an artist - who can also do a bit of timeline animation.
I'm needing a LOT of 100% Original E-greetings card type designs.
I'm not an artist - but these are the type of...
Thanks guys,
cancerinform -- that worked perfect. cheers!
Can i just update this question -- is there anyway to store the paths in strings too?
For example:
Hi guys,
I've read (and tried) that this works -
var test1:string = "hello"
trace(this["test" + 1])
Hi guys,
I know this should be simple! It's driving me nut's that i've had to ask this question!!! I've searched google, searched the board -- but i cannot work it out. :crazy:
...
That sort of works - but not as well as the AS2 version i had :(
Your example calls the function twice - and the real problem is still that the textfield is updated before the function ran.
In...
Hi guys,
I'm trying to change this as2 code to as3...
myText.onChanged = function() {
trace("CHANGED!");
trace("THIS WAS PRESSED: " + String.fromCharCode(Key.getAscii()))
}
There is no other code on the page - It's just a swf on a html page -- being run with swfobject. (So just the javascript for swfobject)
I've found out the problem is only in IE -- i think it could...
Hi guys,
I'm having a real problem with my website :(
My AS2 flash apps are running fine - users can use these fine.
My AS3 flash apps - for some reason pause/lag/stop when a user moves the...
no - sorry! That's not what i'm trying to do. I didnt explain it very well :(
In AS3 - i could do this...
stage.addEventListener(MouseEvent.CLICK, onClick);
function onClick...
Hi guys,
using this code...
this.onMouseDown = function() {
// Mouse down anywhere
}
Hi guys,
I've got a problem - when a user switches the swf to: StageDisplayState.FULL_SCREEN
If the move the mouse -- the swf runs at super fast speed -- all the keyframe based animations go...
Hi guys,
I'm having a bit of a problem - i have to have the wmode set to window to get my flash running smooth (for some reason - if it's set to anything else - it keeps jumping and pausing)
...
Thanks mate :) -- i've kind of made something that works -- although i'm not sure it's the right way to do it.
Also, i've not really got the ability to set single rows the way i wanted..
...
Hi guys,
Got to be in AS3
I need a datagrid, already on stage...
var mmm:Array = [
{label: "hi", data:'1'},
{label: "good", data:'2},
AS3 has taken a lot of the fun out of making flash games. :( It used to be just about "hacking" something together -- and it "just worked".
Now you have to know the "correct" way to do something -...
Sorry - that was a mistake! The class is called "theClass" and not "test"
Hi - i know this is an old post - but could anyone please explain how to get the class posted by 5TonsOfFlax to work???
I tried the following...
DataEvent.as
package classes{
import...
Hi guys,
Does dispatchEvent use any extra memory/cpu/anything compared to calling a normal function?
I plan to call it every couple of milliseconds for a timer.
Many thanks!
Hi guys,
I'm having a real problem getting this to work.
I want a shape tween to follow a path - to use it as a mask.
When i make a slight change to the line - the tween flips and distorts,...
Hi guys,
I'm having a problem trying to work this out, i have got my script working to roate a movieclip with my mouse...
function spinArrow(e:TimerEvent):void {
var angle = 180 *...
I know almost everyone on here is going to agree with me – but even if just one IDIOT HTML5 supporter reads this – it’s worth it.
First of all – HTML5 is fine for the reasons it was intended –...
Yes, they are perfect as templates for me to work with :)
I really like the second one.
I can't really say a price mate -- Just say what you think - i've no idea what you would want.
PM me...
Cool mate :)
How much for both? I'm sure i can use them somewhere
Many thanks.
Hi guys,
I need someone to make me an explosion.
That starts in the middle of a 550x400 stage, and explodes out to fill the stage.
I'm not sure if i want it to look cartoon-style or...
Hi guys,
I have 2 movieclips on stage - "clipA" and "clipB"
Both are animations - at the end of "clipA" - i want to use the AS3 version of _root.clipB.play()
Then at the end of clipB - i...
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