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Type: Posts; User: tomsamson

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    haha,yeah :) no probs :) Regarding the...

    haha,yeah :)



    no probs :)
    Regarding the taking an open source and making a game out of it point,hm,that´s a slippery area,yeah.´
    Some years ago i used an open source for a game and got...
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    and to make it clear: i wasn´t asking for a...

    and to make it clear: i wasn´t asking for a source of a full game making use of the mode7 technique,i was interested in seeing some (exported online) current flash gen usages of the attempt for some...
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    the first few examples posted in the thread were...

    the first few examples posted in the thread were open source,i haven´t seen any full game source featuring the mode7 technique become open source.
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    nay,i don´t mind about a short chat in between...

    nay,i don´t mind about a short chat in between in a thread which is 19 pages long and in which the original topic has been pretty much resolved. Would be great to spark some fresh light to the topic...
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    yup,see,i live in germany and am mod at an...

    yup,see,i live in germany and am mod at an english speaking forum ;)
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    more lazy short way writing than full on...

    more lazy short way writing than full on slang,but yeah,kinda.

    haha,with such a german teacher you can be glad you didn´t get smashed up everytime you tried to talk with a german using your...
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    haha,i guessed it was me posting that,didn´t...

    haha,i guessed it was me posting that,didn´t hear of someone else making such an ed yet,but yup,the thread is way old :D;)
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    "Ich hab keinen" means "I have none" "ich hab...

    "Ich hab keinen" means "I have none"
    "ich hab nen" is short for "ich habe einen" and means "i have one" or "i have a"
    where´s the quote from btw? :)
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    basically you have to draw (or render and export)...

    basically you have to draw (or render and export) the building in a full rotation around own axis animation,then you place it into the scenary with script and tell it which frame to display based on...
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    to andré: too bad,that would rock badly,hope mm...

    to andré: too bad,that would rock badly,hope mm speeds up the next flash player a bit more :)
    (by the way: i´m working together with a c++ coder who creates a standalone wrapper which accelerates...
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    didn´t get to read most posts in the last few...

    didn´t get to read most posts in the last few days (good thing i took some days off from work now =) ),just wanted to say
    nice stuff andré,are you intending to push this further?
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    no probs,i´ll upload it once i get home =)

    no probs,i´ll upload it once i get home =)
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    hey there blink,ages no see,hope you´re fine =)...

    hey there blink,ages no see,hope you´re fine =)
    i know i have the file at home,so if no one posted the right one yet,i can do so =) (i´m still at the office,so you´d have to wait some hours)
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    i´m busy aswell with squize´s yours and my...

    i´m busy aswell with squize´s yours and my entry but if you want,you
    can send it over and i´ll have a look at it
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    just wondering blink,how far is your entry or...

    just wondering blink,how far is your entry or aren´t you workin on it anymore?
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    ich hab nen feinen editor mit tilebased und...

    ich hab nen feinen editor mit tilebased und artbased modus zum platzieren von grafiken,wäre vielleicht ganz praktisch zum erstellen neuer strecken/maps :)
    ne erweiterung zum editieren von...
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    great stuff andre! RESPEKT falls ihr nen coolen...

    great stuff andre!
    RESPEKT
    falls ihr nen coolen ed für das ganze braucht,sag bescheid ;)
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    PercyPea,cool one :) andre: sag bescheid,falls...

    PercyPea,cool one :)
    andre: sag bescheid,falls ihr noch jemand braucht,der bei eurem game mitmacht (wink,wink ;) )
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    i´ve been away for a while as i moved,congrats...

    i´ve been away for a while as i moved,congrats to all participants for the great work,nice to see such stuff coming up on fk :)

    hey there andre,glad to see you on fk :)
    i´m looking forward to...
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