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Type: Posts; User: Barna Biro

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  1. Ehm... I have friends who work in the East...

    Ehm... I have friends who work in the East European branches of EA / Gameloft / Ubisoft, etc. Because they do not hold a top managerial positions, they of course don't have ALL the information about...
  2. That's a significantly different scenario than...

    That's a significantly different scenario than what we were talking about... and as a note: they kinda use AS 3.0 for everything else ( their Facebook games, Adobe Air based games for smartphones /...
  3. What if it's not made in Flash / AIR but some...

    What if it's not made in Flash / AIR but some other technology?
    You're assuming too much there... The only DB Air can natively access is SQLite.
    Everything else is ideally handled by services (...
  4. Actually, it is more correct to say: "Official...

    Actually, it is more correct to say: "Official tooling support for AS 2.0 will soon be dead." AS 2.0 itself will not be dead as long as the Flash Player can still run AS 2.0 content... Even if newer...
  5. I'd rather want to see them improve ActionScript,...

    I'd rather want to see them improve ActionScript, Adobe Air and the AMV. I'm sick and tired of bling-bling features and tools that are semi-functional at best. They have failed to provide proper...
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    If possible, you should definitely use AMFPHP....

    If possible, you should definitely use AMFPHP. You could / should also map classes and work with typed objects on each side ( link: http://www.silexlabs.org/amfphp/documentation/typed-objects/ )......
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    One more thing: Since you need this logic for...

    One more thing: Since you need this logic for more than 1 component, ideally you'd implement it outside the actual component. The component shouldn't need to close itself after a defined amount of...
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    Advice: Since you have a defined number of...

    Advice: Since you have a defined number of repeats, just listen to TimerEvent.TIMER_COMPLETE instead of TimerEvent.TIMER ( no need to define and increment a counter manually and clunk up code with...
  9. I kinda agree with the premium part... I see it...

    I kinda agree with the premium part... I see it like a quite serious fail from Adobe ( nothing we're not really used to already ). I totally understand their need of monetizing the technology more,...
  10. I doubt they'll drop backward compatibility...

    I doubt they'll drop backward compatibility anytime soon ( although, not sure how the new iteration of AS will look like -> they are mentioning something about a smoother transition than form AS 2.0...
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