Sweet. that worked sorta, I had to comment out your creation of the textfield, and make it myself. called it CreatedText and it worked, I now have a letter randomly chosen crawling across the screen....
you say textfield, all I can find (in components) is text area, or text input. I tried both and used the instance name of myText and renamed the library item to myText. the linkage remains the name...
var Generation = 1;// Letter amount this is used later to populate the letterspot_mc.myText.text it seems
// *** Create Random Letters
function RandomLetters(Arg) creatring a function. not...
ok, I have an _mc (letterspot_mc) that animates across the screen. it is just a square, I want to be able to place this letterspot_mc on the stage and have a random letter appear inside it each time...
SWEEEEEETness. I got it, I was in looking at my frame labels and noticed down a little lower in the properties the sound option, instead of using an _mc, I just added the sound here. made me switch...
I have frame one using a listener for key presses. I am then converting the key into a KeyCode, then using switch case with that KeyCode to jump to a frame and play a sound_mc. each...