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Type: Posts; User: Somar
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I know you haven't solved for the verticies yet, but still... wouldn't you rather use cubic regression instead of a cubic spline so that the curve will actually go through all four points and there...
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For my example I made them up and over exagerated them. For a city... I'd imagine you're going to be getting into the decimals... the left edge of the city might be at say 60.2 degrees longitude and...
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Well assuming your map is a Mercator projection or of the sort you should be fine with exorcyze's algorithm because meridian lines are distributed at equal intervals eg. every 5 cm on the map is 10...
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EDIT: ignore this post :P
http://mathworld.wolfram.com/SphericalCoordinates.html
This is a two step problem. First you must convert your spherical coordinates into cartesian coordinates, and...
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you may want to try this code by exorcyze (modified a bit)
var x = 0;
var y = 0;
function getPoint(lat, lon, mapwidth, mapheight) {
x = (180+lon) * (mapwidth / 360);
y = (90-lat) *...
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If you're looking for something more like a curved rope I'll try to get something done. Might get a little tricky though.
Edit: Nevermind... read your post wrong :P
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It wouldn't really make sense to model that as a series of springs (eg. a bunch of elastic bands looped together), but instead you should probably model it as a series of rigid "sticks" connected...
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No, it just continues off from the number of days before I uninstalled.
Macromedia Flash 8 Video Encoder also does not work, but the Flash 8 player works fine (ie. I can view flash 8 examples...
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I open the program and get to the "Macromedia Product Activiation" screen. I check "I want to try Macromedia Flash. (29 days remaining)" and then continue. The Flash 8 splash pops up and a few...
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Part 1)
Vi^2 + 2ad = Vf^2
And we know that Vf = 0 and d = 370
Therefore:
Vi^2 + 740a = 0
a = -(Vi^2)/740
Which would translate to this AS:
this.wheelDeceleration =...
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I think he wants something more along the lines of this:
x(t) = Cx + a*cos(theta)*cos(t) - b*sin(theta)*sin(t)
y(t) = Cy + a*sin(theta)*cos(t) + b*cos(theta)*sin(t)
where:
Cx and Cy are the...
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You're an idiot :D
Just playing hehe. What's wrong with using:
Name = this._name;
I don't undestand what else you want it to do?
Also, why do you need to make a variable containing the name if...
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Wait, so those are ALL new?
Ah! I thought only certain ones were. Didn't bother looking into it much. Thanks a bunch :)
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Or otherwise you can erase it's instance name, and set it's Variable property (in the properties panel) to naamin
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Err...
Has anyone compiled a listing of all the new objects/functions?
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I think he meant
<param name="menu" value="false">
:)
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Nothing to do with this thread but i was messing around with the ellipse equasion and realized that:
y = +- (b^n * (1 - (x/a)^n))^(1/n)
begins to approximate a rectangle with width a and height...
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Well let's see:
(Bolded variables are vectors)
Newton's second law says that the force acting on a body is equal to the body's acceleration multiplied by it's mass.
F = ma
Hooke's law says...
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Yeah.
log e a ln a
log n a = --------- = -------
log e n ln n
log e x = ln x = Math.log(x)
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BTW, Thanks for changing all the passwords on everything! :confused:
Later,
Somar!
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Huh, I had nothing to do with that.
Later,
Somar!
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Wow! That sounds SO awesome! It's almost as good as WinMX, oh well!
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You're telling me flash is constantly asking for updates from the FlashCom server? GAY!!!
*back to sockets*
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Socket = XMLSocket;
:P
True that though, No need for a unique onXML handler... just make a generic Socket and handle the XML through the onData function.
However you still can't stream...
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