Lots of ways you can spin this but given your setup, probably simplest to just add a new copy of the clip to the stage at a regular interval.
First, in your library, right click on the movie clip...
It looks like whoever created that git resource failed to include the entire away3d package.
That demo is looking for away3d.animators.transitions.CrossfadeStateTransition but the only folder...
There might be a difference in timezone settings between your test users and the server. Not sure if cPanel has a setting for that. .htaccess is normally a hidden file so you may have to find a...
It means the same thing basically as it does in 3d space. If you place movieclip on the stage and set its x and y each to 50 and trace its coordinates:
Just move the code on frame1 of MC_About to frame 29.
You have to do this because your code refers to an object called btn_locations but it doesn't exist yet. It doesn't get created until frame 29...
A display list is just a series of containers. These containers can hold assets or other containers. All together they create a hierarchy of parents, children, siblings (as well as grandparents,...
22 megs seems kinda steep for a 40 second animation. Chances are you don't need a 1080p quality video. Try getting it down to 720p. RAM is really the key piece of needed hardware.
It should play wherever you embed the swf, the api key just lets them know which developer is making the player request so they know who to ban in case of abuse.
.fla files are just Flash Professional files for creating your app. The .swf files that those generate are the ones that actually get loaded in to html and run.
Getting a value from one to the other...
There are many many ways you could go about this depending what feels right to you and other technical needs. But lets take a very simple albeit not rock solid approach.
Typically this kind of thing...
Could be many reasons for that but I have no idea how you've assembled your timeline. You'll have the most control by putting all your screens in one movieclip and your hero in another. Basically try...
I assume you mean you want to detect when the character has hit the right or left edge of the screen, record their position and then reset them to the opposite side for the next screen.