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  1. Thread: N-Gage

    by Dean Rather
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    N-Gage

    No chance any of this will ever work on a Nokia N-Gage, is there?
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    ... ... ... Bah! Of course. That...

    ...
    ...
    ...


    Bah!

    Of course.

    That would have taken me for EVER to find myself!
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    it should play the remainder of scene 1 (frames 7...

    it should play the remainder of scene 1 (frames 7 through 30) then stop on scene 2's only frame.

    What it does (for me at least) is play through the entire clip, skipping all stop() commands, and...
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    ok it's done. and I downloaded it and unzipped...

    ok it's done.
    and I downloaded it and unzipped it myself to be sure.
    And I opened it and played it and checked it was the same, to be sure.

    It's definatly uploaded.
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    http://www.phantomrpg.com/adventuresquad/Media/Oth...

    http://www.phantomrpg.com/adventuresquad/Media/Other/DeansGame04.zip

    Bah, corrupt still, mustnt have overwritten,

    I'll manually delete the damn thing then upload it.

    This would be so much...
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    ok, it's done.

    ok, it's done.
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    My net connection screwed up, probebly corrupt...

    My net connection screwed up, probebly corrupt the upload.
    I'm re-uploading now.
    should be done soon.
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    ok, it's uploading to the same dir but w/...

    ok, it's uploading to the same dir but w/ DeansGame04.zip as the filename.

    Btw, slip "nextFrame()" or "GotoAndStop(_currentFrame+1)" or whatever anywhere into frame 5, and you'll see what I mean....
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    Oh dear... I see what you mean. The MX2004...

    Oh dear...
    I see what you mean.
    The MX2004 version doesn't do that, once the meter fills up you die.

    I just tried in the MX version and yea, you don't die..
    Hmm..
    the MX2004 ver is no good to...
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    ok, well, once your playing frame 5, level 1, if...

    ok, well, once your playing frame 5, level 1, if you get hit too many times, you die.

    If you die and you've got a low score, you get game over, if you die and you get a high score, you continue.
    ...
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    the one w/o the space in it. I was half way...

    the one w/o the space in it.
    I was half way throuh uploading it when I remembered my host hates spaces.
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    I have a super-slow connection, it's still only...

    I have a super-slow connection, it's still only 9/10'ths done.
    Try again in a minute or two...
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    ok I've got the zip of the MX .fla uploading to...

    ok I've got the zip of the MX .fla uploading to my web host now.
    the direct URL will be

    http://www.phantomrpg.com/adventuresquad/Media/Other/Dean'sGame.zip
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    I'm sorry, what do you mean 'is the timeline...

    I'm sorry, what do you mean 'is the timeline really in _root?' I'm kinda new to flash... I want the main timeline (on which this if frame 6) to go to and stop at frame 8.

    let me summarise, the...
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    Righteo, if it's code somewhere else overriding...

    Righteo, if it's code somewhere else overriding the stop() commands, where would it be?
    Attatched to another MC or Frame on the same timeline running at the same time, saying something like play()...
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    (resolved) gotoAndStop() not stopping!!

    This problem has really been bugging me, I've got a game I'm working on, scenes 1-4 are intoductory scenes, each with a stop() command on the timeline, and a play() function on a continue button,...
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    your not after something like x= number of...

    your not after something like

    x= number of frames to skip
    gotoAndStop(_currentframe+x)

    Are you?
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    Found a solution for you.

    This is my first time posting, I signed up looking for a solution to a problem in my own game, I'm a beginning flash learner, but messing around with your problem I found that your not setting the...
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