A Flash Developer Resource Site

Search:

Type: Posts; User: CrazY.

Search: Search took 0.03 seconds.

  1. Replies
    11
    Views
    14,137

    AS 2 Hey fruit, good, I was able to correct the...

    Hey fruit, good, I was able to correct the errors, instead of following the character mouse point, changed for him to follow the "effect" that is to click the mouse, it worked perfectly. Well, thanks...
  2. Replies
    11
    Views
    14,137

    AS 2 Hey fruit, you are correct, I must try harder to...

    Hey fruit, you are correct, I must try harder to reach a result. Well, thanks for the help, I will see what I can do. Until next time! :D
  3. Replies
    11
    Views
    14,137

    AS 2 Hmm... It's almost exactly what I'm referring to,...

    Hmm... It's almost exactly what I'm referring to, but instead of going to the point where you clicked the button, the character go to the last point you clicked on the ground.

    Here a example game:...
  4. Replies
    11
    Views
    14,137

    AS 2 How about canceling the function when the mouse...

    How about canceling the function when the mouse is above the button, is it possible?
  5. Replies
    11
    Views
    14,137

    AS 2 Hello fruit my bro, as always worked, nice code,...

    Hello fruit my bro, as always worked, nice code, thank you.. :D

    Do not want to abuse, but it's possible to when the game is unpaused, the player continue moving to the clicked point before the...
  6. Replies
    11
    Views
    14,137

    AS 2 [RESOLVED] [HELP] Litle help with RPG game

    Hello guys, I need a help with a RPG game that I am making. I have two problems, the first is when I click in button to open inventory/shop, the player move and the effect is added in the ground,...
Results 1 to 6 of 6




Click Here to Expand Forum to Full Width

HTML5 Development Center