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Type: Posts; User: fruitbeard

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  1. Replies
    34
    Views
    1,885

    Hi, It's just the same exept you make it go...

    Hi,

    It's just the same exept you make it go through two files thats all and without using external interface.
    You could also avoid using the javascript the way you are doing it by just calling...
  2. Replies
    2
    Views
    58

    AS 2 Hi, Does this help? var directoryXML:XML...

    Hi,

    Does this help?


    var directoryXML:XML = new XML();
    directoryXML.ignoreWhite = true;
    directoryXML.load('../../../xmlFile.xml');
    directoryXML.onLoad = function(ok)
    {
  3. Replies
    34
    Views
    1,885

    Hi, Excellent, I was just in the process of...

    Hi,

    Excellent, I was just in the process of sending the sample files, but FK had an error so it didn't post.

    I asume you also used
    import flash.external.ExternalInterface;...
  4. Replies
    34
    Views
    1,885

    HI, I'm not sure if it's legal or illegal,...

    HI,

    I'm not sure if it's legal or illegal, however ,all you are doing is creating a list of which ones have visited your site, not doing anything with them, most peoples ip change after a while...
  5. Replies
    2
    Views
    83

    Hi, Well I can't even access the video. ...

    Hi,

    Well I can't even access the video.

    What errors do you get?
    Have you checked the button name AGAIN?

    Maybe attach your fla.
  6. Replies
    34
    Views
    1,885

    Hi Alooy, I tried to look today but it would...

    Hi Alooy,

    I tried to look today but it would not load - 4 times.

    Your hit counter tells not the truth, if you refresh as I did to see if the game would load again(which it did not), the counter...
  7. Replies
    1
    Views
    68

    Hi, // this code is in the preloader var...

    Hi,


    // this code is in the preloader
    var appRoot:String = "localhost";
    // load game
    var request:URLRequest = new URLRequest("game.swf");
    var _loader:Loader = new Loader();...
  8. I knew you would figure it out

    I knew you would figure it out
  9. Replies
    2
    Views
    195

    Hi, Without modifying your code too much you...

    Hi,

    Without modifying your code too much you can probably figure out what to do from this code.
    You can search for a certain name and password, then display that relevant data, you can also...
  10. Hi, Does this help any further, I'm not so...

    Hi,

    Does this help any further, I'm not so sure on the drawing type stuff, don't rwally use it that much.


    var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth());
    ...
  11. Hi, No, "characterContainer" has already been...

    Hi,

    No, "characterContainer" has already been created, dynamically, hence the code (createEmptyMovieClip)
    It is just being referenced with the name clipHolder.

    I will leave it up to you to...
  12. Hi, Haven't figured a way to do it...

    Hi,

    Haven't figured a way to do it dynamically, but you can simply do this, or something similar;

    var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth());

    var...
  13. Hi, I've been busy as I had some time to kill,...

    Hi,

    I've been busy as I had some time to kill, you could also do it like so.

    Again making sure all button/clips are named the same within each menu.

    stop();

    //file downloaded from...
  14. Hi, Slight typo in that one, nothing to fuss...

    Hi,

    Slight typo in that one, nothing to fuss about though, use this instead.

    stop();

    //file downloaded from www.riacodes.com
    import com.greensock.TweenLite;
    import com.greensock.easing.*;...
  15. Hi, I have looked at your file and done...

    Hi,

    I have looked at your file and done something a tad different for you.

    I have renamed the button/clips inside menuright_mc to the same names as menu_mc button/clip names.

    and used this...
  16. Thread: as2

    by fruitbeard
    Replies
    3
    Views
    154

    http://www.gotoandplay.it/_articles/2003/12/xmlSoc...

    http://www.gotoandplay.it/_articles/2003/12/xmlSocket_p02.php
  17. Thread: as2

    by fruitbeard
    Replies
    3
    Views
    154

    Hi, I'm not exactly sure what you mean with...

    Hi,

    I'm not exactly sure what you mean with the question.
    Perhaps try using a XMLsocket.
  18. HI, You might be better off creating an empty...

    HI,

    You might be better off creating an empty movie clip to attach your character to, that way you can just over write the image inside of it.

    You might want to also think about telling the...
  19. Hi, I didn't really understand all that you...

    Hi,

    I didn't really understand all that you wrote, but you need to add a listener to your key events, similar to:


    this.attachMovie('charup','karakter',1);
    karakter._x = 250;
    karakter._y =...
  20. Replies
    12
    Views
    4,348

    looks like you are trying to do The Matrix...

    looks like you are trying to do The Matrix numbers things.
    Attach the AS2 file and we can try to convert it for you.
  21. Replies
    34
    Views
    1,885

    Hi Alloy, I know the address to your site as...

    Hi Alloy,

    I know the address to your site as you signed the shout box on my site, however, it seems there is no address here for people to look at your updates that you keep telling us about.
    ...
  22. Hi, Well I can only suggest that you put your...

    Hi,

    Well I can only suggest that you put your other function calls within the other one!!
    Maybe make a small skeleton file of what it is you need, then perhaps things can be sorted for you.
    ...
  23. Hi, Well to help you any further we would need...

    Hi,

    Well to help you any further we would need to see a working file as trying to guess what you have set up is pretty hard to achieve.
  24. Hi, Perhaps you can do it like so, ...

    Hi,

    Perhaps you can do it like so,


    play_btn.addEventListener(MouseEvent.CLICK, plays);
    one_mc.two_mc.visible = false;

    function plays(e:MouseEvent):void
    {
  25. Hi, Your code will work, its just that two_mc...

    Hi,

    Your code will work, its just that two_mc does not exist in flashes eyes until it reaches frame 2 of one_mc, so therefore will throw an error when trying to call it before it exists, try...
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