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Type: Posts; User: jerdb
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I now finally got the game working(see: http://jerreke-spelletjes.webs.com/HEXAGONS.html, but there is a minor bug in it: the yellow marker doesn't follow your mouse pointer that well: it sometimes...
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It's in the function wincheck:
var mapWidth = map[0].length;
var mapHeight = map.length;
for (var y = 0; y<mapHeight; ++y) {
for (var x = 0; x<mapWidth; ++x) {
var...
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No, you are a little bit wrong: I set one tile to clickable in the middle of the board so you, as a player, would have to start there. The real problem is that if you have laid 6 tiles of the first...
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Hi all,
I'm making an hexagonal board game, using Tonypa's tutorial on Tile Based Games. the goal is getting four of your own pieces in a row on the board. The problem is you just have 6 pieces,...
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I'm making a game named HEXAGO. It's a strategic board game made of hextiles. Most of my actionscript is based on tonypa's tutorial about tile based games(http://www.tonypa.pri.ee/tbw/start.html)....
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tnx, but I found another solution: I wanted to really let it look like the curves moved through the whole tail. I just decreased the height of the tail, that way the tail leaving the body is almost...
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I'm making a game with a cat and a mouse, but I'm having problems to show the mouse is moving by moving its tail. look at the flash file and test it. That'll show what I mean. Does someone know how...
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I'm planning to make a game where your scores are saved in an account.
my problem is the accounts. how can I let someone log in and see his/her scores? I was thinking of XML but I don't know much...
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thanks, I didn't know that.
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I'm making a game in wich you need to shoot slimes that fly over the whole playingscreen. They're created with duplicateMovieClip and the original isn't visible. But there is one problem: the...
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I didn't need the rotation...
but thanks anyway!:) :) :) :)
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I'm making a game in wich you need to shoot things with a cannon.
But I have one problem...
I don't know how to shoot the bullet.:confused:
the name of the cannon is "schieter" and for the bullet...
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I'm making a game in wich you need to blast slimes off with a cannon.
the cannon should point to the mouse.
how could I do this?
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