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Type: Posts; User: EvilKris
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Been a while, greetings,
AS3 the key listener is odd . It fires off one event,waits an interval, then proceeds to fire off events every few milliseconds instead of instantly. Why Adobe did it this...
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Released Oct 1st. Please rate it!
http://2.bp.blogspot.com/_Wjm3inwLIsM/Scd8HEaEQQI/AAAAAAAAAKs/w1BkfwThfh4/s1600-h/house14.jpg
GAME HERE
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8 months wow..that's a loong development time but it does look rather spectacular!And mind you, these bigger games that you can see people put their heart&souls into are the ones that will keep their...
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If you're into action RPG's I can heartily recommend Demon's Soul. It's not actually out yet in your neck of the woods until early October.
Gotta be one of the best games I've ever played. Online is...
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Tom you've really got to join the FGL community they've all the answers to every question you've asked... only problem is you actually need to have at least one game for sale/sold on there to access...
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ah never mind, we used MochiBot instead. Cheers!
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Hi, some guy I'm working with has asked me to add the following code to my file so that he can check how many hits it's getting
var myLoader:URLLoader = new URLLoader();
myLoader.load(new...
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I'll save some anticipation and tell you now- no one's going to e-mail you. You'll just have to google what you're looking for, and you'll find plenty of tutorials online.
This isn't the place...
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I have to admit the vid is pretty lame, might have to go back to the old drawing board with it. The game is better.
As for sponsorship it's had a few bids in so things are on the up.
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Umm.....thanks for the....er...feedback...
lol
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Hey hey hey!
Got a vid of my newest AS3 game trailer on the Tube for all to see, so I'm shamelessly going to flaunt it here on FK.
CLICK HERE FOR THE PREVIEW
Actual game is done and dusted,...
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OK well,
First off congrats.
Next:
The Good.
Controls are smooth. High-score table works fine etc. No noticeable bugs. Weapon upgrading- albeit basic- is a nice feature.
The Bad:
Being...
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God damn rip-off monkeys get me furious.
Some of my games pop up around the net with different graphics, it doesn't bother me except when they change the author name, THAT really peeves me. I spend...
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if you're going to use nested movieclips there are tricks you can use such as having a blank mc in the frames where the animation is empty. And name it with the same reference name.
So say I have...
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OK after hunting around a bit I've found a few decent articles.
Thanks for the info. I agree it would be worth porting a game over simply for the joy of a seeing your own game on the device is well...
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Guys forgive me if this is well-trodden ground, I was just wondering if any of you have had any experience doing this with Haxe or via other means.
My latest game is perfect for the Iphone and it...
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That ReadMe guide should state that anyone who is SERIOUS about starting a team should at least put in a fat chunk of effort up front before, no wishy-washy pleas. Dedication and strong ideas up...
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Excellent finishing touches.
Loved the way the 'Flockers' (did I say that right?) appear. Overall felt the game had a beautifully smooth and crafted feel to it, just like an old arcade game. Very...
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Love to have a say but I think this is a situation where it's better to let the 'smart people' talk.
My style of programming is very blue collar, meaning I can get done what I need to get done...
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I've got a PS3, play MG Online and
Love and hate the idea of online play. On one hand it's great fun and addictive as sin, but I can't stand the poor sportsmanship out there, it's an aggressively...
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I can send you the code for that engine if you like.
Grabbing is done by first checking your character is within a set range of the enemy (pythag) then setting his 'state' to grab so that any...
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Your engine is a good start. There are a couple of tricks to making the combo's smoother. For example:Don't process the entire length of each attack animation if keys are being hit repeatedly. ...
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It's a fair enough start. Realistically these things take time though, it's good to see someone spending the effort to mock up a forum though it's unlikely to catalyse a new wave of contributors into...
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What we do is we don't open a site to rival FK, but to sister it. So we have one site for guys who are keen on the new platform development and monitising chitchat (flash to ipod etc). And another...
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as i was saying before, don't post your w.i.p's on FK if you expect feedback, constructive or not.
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