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Thanks for pointing me in the right direction. A lot simpler solution than I thought!
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Hi all
I am loading images from a remote URL using the following code so that I can smooth and add colour effects to the bitmaps.
The code is courtesy of this guy's nice example:
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I've achieved a certain amount of customisation over the tree component, but I'm struggling with a couple of things.
Data is coming from an xml file... it's in quite a simple format eg:
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Thanks for trying, ims - but (sorry if I'm being daft) what should your traces show? In this form, they don't seem to do anything and apart from that the code is basically unchanged.
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hi ims
Don't worry about that bit - it works, but is just in there as an example of how the function was set up. I probably should have just said... doSomething;
It's triggering functions from...
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Hi
Here's a simplified version of some conditional functions I'm trying to construct... can you see any reason why the following isn't working?
one of several functions (on main timeline):
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OK. I'm trying to construct a standalone app that lists and opens various resources, based on user-defined selections. I'd like the system to be dynamic, so that rather than edit the flash every time...
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Neither of these approaches are working I'm afraid. I must be doing something stupid, but I don't know what.
Here's the code from one of the frames.
_root.InnerCircle.onPress = function...
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Does that mean I need to keep all the functions together in 1 frame? I already have a routine very similar to what you posted, but it's used to jump between different parts of the timeline.
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Hi
I've got problems with functions overrunning each other. I am trying to construct a tool-palette based device. A set of tools in one movie clip, with functions on different keyframes which...
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*bump*
I have exactly the same problem. Can anyone help?
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Thanks Nuno
I've discovered what part of the problem was: I was testing this on my local server, while the PHP script was hosted remotely. Once I changed the sendAndLoad url to local rather than...
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oops - sorry for breaking th FK frameset!
It was this bit at the end of the string that made me wonder if I's done something wrong..
onLoad=%5Btype%20Function%5D
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Hi again
I've followed your advice to the letter, but I still can't write any vars to a text field. Any more ideas?
Just to check - my trace function is returning a query string that looks like...
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Hi
Thanks a lot for your reply. Your own site looks really good and helpful! :)
I seem to have my 1st problem solved now.
However, I'm still failing to display variables in textfields.
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Hi, I wonder if any of you AS legends can help me...
I'm trying to send and retrieve data from a .PHP file. I've got it to the stage where In flash's native debugging 'output' window, I can...
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Thanks a lot. That works really well on the _root level of a movie clip. However, I tried to apply it to draw lines between some nested movie clips and it didn't work...
Any advice for how to get...
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Hi
Is it possible to draw a line between two points, not based on their set x,y coordinates?
For example, is it possible to 'stretch' a line between two movie clips, so that it moves when...
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Hi. I've got an idea about creating some dynamic graphs.
What I'm wondering is this: With the drawing tools, is it possible to create lines between points based not on their x, y coordinates?...
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Hi
I don't have time at the moment to check exhaustively through everything you've done - but what I've seen seems to be working just fine.
Video works, preloaders are good. etc,
(on a G4...
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I would keep the instances of the maximum amount of buttons you might need (as defined by your variable) just off-stage. They will need to have unique instance names ('button1', 'button2' - you get...
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that's weird, the end of my post disappeared :(
Hope that works
J :)
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Try something more like this on your button's action:
on (release) {
setProperty("_root.mc.blkqueen.", _x, "150");
setProperty("_root.mc.blkqueen.", _y, "150");
}
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Hi folks
I need to buy two or three Flash MX tutorial books - can any of you please recommend any particularly good ones you've come across?
I've got a couple of ideas - but I just wanted to...
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Merry christmas y'all!
http://www.rocket.co.uk/christmasgame
Hope u like it. :)
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