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  1. Replies
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    AS 2 Remove the quotes so you don't use the String...

    Remove the quotes so you don't use the String "sentence" but the variable. Ex:
    sentence=sentence+_currentframe;

    Also remove the dot before _currentframe. Use it only if you add a path, ec:...
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    hey, i'm still around. gparis

    hey, i'm still around.

    gparis
  3. Hi, this is not for the Coffee lounge. Choose...

    Hi, this is not for the Coffee lounge. Choose between Actionscript 2 or Actionscript 3 forums and post there.

    gparis
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    You may want to check the liveDocs. There are...

    You may want to check the liveDocs. There are multiple examples on top of methods descriptions. here.

    gparis
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    If you want only one header with different...

    If you want only one header with different behaviors, depending on the url, you'll need code. Since you didn't post any code, helping you with it is impossible. If your knowledge in actionscript...
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    AS 2 The object you talk to has to be present to hear...

    The object you talk to has to be present to hear you.

    see attached.

    gparis
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    Just my 2 cents, but some of that (very old) code...

    Just my 2 cents, but some of that (very old) code wont work if you publish AS2 or above player 5 or 6, at least. I suggest you convert all the Flash4 syntax to a more recent/current way of coding....
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    AS 2 Give i a start value: for (var i = 1;.... ...

    Give i a start value: for (var i = 1;....

    gparis
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    AS 2 It's a ship or a ball? your first example is with...

    It's a ship or a ball? your first example is with ship1, ship2, the second with ball1, ball2. Appart from i that your loop is correct.

    gparis
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    AS 2 I would NOT use an if else. If you're talking...

    I would NOT use an if else. If you're talking about _currentframe :

    By "If the user is frame number is on frame number 7", i'm assuming you mean "if the playhead in on keyframe #7"

    You rarely...
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    AS 2 Giving an instance name to the movie clip will...

    Giving an instance name to the movie clip will allow you to target it from another timeline.

    I also changed the gotoAndPlay() to a gotoAndStop() since you have a stop() on the labeled frame and...
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    AS 2 please attach it to your post instead. gparis

    please attach it to your post instead.

    gparis
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    AS 2 Hi, In order for me to check your file, you'll...

    Hi,

    In order for me to check your file, you'll need to convert to a CS4 compatible version and attach it to your post instead.

    gparis
  14. Flash8 == compares = assigns You'll need to change...

    == compares
    = assigns

    You'll need to change the operator in the if statement.

    gparis
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    AS 2 Only use labels when working with Scenes. If...

    Only use labels when working with Scenes. If Scene 1 has 10 frames, the frame # 2 of Scene 2 is actually frame # 12. You can get lost easily, plus you need a label from a nested clip to target _root....
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    You'll need to modify the php file so that it...

    You'll need to modify the php file so that it does not display the image.
    gparis
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    AS 2 First you get to the desired scene with a frame...

    First you get to the desired scene with a frame labeled on root, then once the playhead is on that labeled frame, you ask the movieclip to get to whichever frame you need.

    gparis
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    http://www.sephiroth.it/tutorials/flashPHP/print_s...

    http://www.sephiroth.it/tutorials/flashPHP/print_screen/index.php

    this is AS2 and PHP

    gparis
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    It would be more help to the community to post...

    It would be more help to the community to post the problem and its solution.
    As it is, it would be frustrating for someone using the search engine and landing on this thread.
    gparis
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    AS 2 Yes, the previous answer was incorrect. You will...

    Yes, the previous answer was incorrect. You will need a label to target that frame.

    So, put a label on that keyframe via the frame properties panel. Then the action will be:
    ...
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    Flash8 the most recent. gparis

    the most recent.

    gparis
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    Flash8 works fine here. gparis

    works fine here.

    gparis
  23. More info on eval() here...

    More info on eval() here.

    Since Flash 5, you cannot use eval on left side of an equation. Some solutions are proposed on the link above.

    gparis
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    needs a loop, as i said earlier. gparis

    needs a loop, as i said earlier.

    gparis
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    Use dynamic textfields? They can be updated via a...

    Use dynamic textfields? They can be updated via a loop, enterFrame or setInterval.

    gparis
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