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  1. Thread: FK Competition?

    by alillm
    Replies
    33
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    3,248

    I haven't been here for months, looks like I...

    I haven't been here for months, looks like I chose the right time to check in.

    I guess I'm in a slightly different position to most. I've been a member here for a reasonable amount of time but I...
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    Hi Jack, welcome to the board and to the world of...

    Hi Jack, welcome to the board and to the world of flash game development.

    The answer to your question, at least in my opinion, is a bit of both.

    Learning the basics is very important if you...
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    4,658

    This whole debate is pretty meaningless. Unity is...

    This whole debate is pretty meaningless. Unity is still finding its feet and therefore if you want to ignore it and keep using flash that's fine, I don't see flash going anywhere in the next few...
  4. Yea I completed the survey. Interesting results....

    Yea I completed the survey. Interesting results.

    Ali
  5. Replies
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    There is a vast difference between being inspired...

    There is a vast difference between being inspired by something/someone and flat out taking content which doesn't belong to you (or that you haven't had permission to use) and making profit from it....
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    Thanks for the replies. SOB - Yep, you can...

    Thanks for the replies.

    SOB - Yep, you can definitely lose. The difficulty soon ramps up once you get going, and if the invaders hit you, you die.
    Regarding what you said about it being a good...
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    [Show] Combo X999

    Ok, last one until I get some time off uni for Christmas.

    This one broke the 5 hour "rule" by quite a bit, it took around 9 hours to make, but hopefully the extra time shows (though I can't...
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    Yea I love messing with effects but unfortunately...

    Yea I love messing with effects but unfortunately they can be very slow. It would be very cool to see some games that do push such features to the max though.

    Ali
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    Squize - Haha, you're too kind. It's more about...

    Squize - Haha, you're too kind. It's more about quality than quantity anyway, your stuff still knocks the socks off mine.

    Ray - Cheers mate :). Yea, the pills are kinda out of place but In a way...
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    Cheers :). Hooligan - hehe, the message is...

    Cheers :).

    Hooligan - hehe, the message is whatever you want it to be :P. I was thinking more along the lines of the more you take, the more you need to keep up (and no, I didn't build the game...
  11. Replies
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    Ah ok :). Well I doubt too many people will...

    Ah ok :). Well I doubt too many people will figure that out, but I might get round to fixing it at some point. Thanks for letting me know.

    Ali
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    [Show] Take Me To The Disco!!

    Yep, another one! Again, this was made in 5 hours so don't expect a deep engaging experience, but personally I'm kinda fond of this :). There is some sort of moral message hidden in there too if...
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    TOdorus - Hehe, sorry about that, I have a thing...

    TOdorus - Hehe, sorry about that, I have a thing for colours. Glad you liked it though :).

    Hooligan - Cheers mate, and hope your eyes aren't too messed up.

    Ali
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    Thanks for the replies guys. IP + bluemagica -...

    Thanks for the replies guys.

    IP + bluemagica - yea I went wild with the colours in this one. Basically, now that I'm starting to concentrate on smaller, self published games (I will still put out...
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    Thanks guys :). Always good to know that people...

    Thanks guys :). Always good to know that people are enjoying what I do.

    Ali
  16. Replies
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    [Show] Broken Statement

    Hey again,

    If you have about 90 seconds to spare I'd love to hear what you think about yet another of my games.

    I made it in 5 hours which probably shows, but I hope it's enjoyable. You have 90...
  17. Replies
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    Awoogamuffin - Thanks for the encouragement. This...

    Awoogamuffin - Thanks for the encouragement. This was actually quite a long development time for me. I usually spend less than 3 weeks on a game, sometimes as little as a day or two. It just depends...
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    Thanks for all the feedback guys. Squize -...

    Thanks for all the feedback guys.

    Squize - Cheers buddy :), it's nice that they seem to have noticed me there.

    SOB - The difficulty is a love it hate it thing. I have plenty of people...
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    [Show] Pyroblossom

    Another month, another game! I hope you guys aren't tired of seeing them pop up here all the time yet.

    This one is a vertical shmup, actually it's my first V shmup to be released despite having...
  20. Thread: [Show] Hash

    by alillm
    Replies
    13
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    10,957

    The game is now up on Newgrounds and Kongregate...

    The game is now up on Newgrounds and Kongregate if anyone fancies giving me some nice votes :).

    http://www.newgrounds.com/portal/view/512554

    http://www.kongregate.com/games/alillm/hash
    ...
  21. Thread: [Show] Hash

    by alillm
    Replies
    13
    Views
    10,957

    That's precisely why some people find it so hard...

    That's precisely why some people find it so hard to make a game quickly. My usual approach is also to do whatever I feel like doing on a game at the time and just chip away until it's eventually...
  22. Thread: [Show] Hash

    by alillm
    Replies
    13
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    10,957

    Thanks a lot guys. Glad everyone likes it :). ...

    Thanks a lot guys. Glad everyone likes it :).

    Sietjp, it's actually not that hard to make a complete game very quickly if you put your mind to it. You just have to keep giving yourself goals for...
  23. Thread: [Show] Hash

    by alillm
    Replies
    13
    Views
    10,957

    Cheers guys :) Dudeqwerty, Thanks, yea,...

    Cheers guys :)

    Dudeqwerty, Thanks, yea, everything is drawn to a bitmap, but the bitmap has been scaled up to give it that pixely feel.

    Tom, Thanks a lot, glad you like it. Don’t tell anyone...
  24. Thread: [Show] Hash

    by alillm
    Replies
    13
    Views
    10,957

    [Show] Hash

    Another new game :). This one is a bit different for me. I'm not really sure how to best explain it, so just give it a go and let me know what you think!
    ...
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    Cheers guys :) Phobik, I will take your crits...

    Cheers guys :)

    Phobik, I will take your crits into account for any future games like this. Glad you liked it :).

    Ali
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