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Type: Posts; User: FlashGuru
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Wow! Hi Mad-Sci i can't believe this place is still going. 15 years ago i joined here. Those were the good old days. Hope everyone is well. Would be nice to reminisce :)
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Wow, ten years. That's crazy!
I was still a teenager when i first got addicted to this site now I'm nearing 30.
I'm glad that the forums going strong and hope it serves as a platform for the...
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What application are you using as your desktop runtime?
MDM Zinc or Apollo?
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Thats not really the case, instances of the ByteArray class have different methods for extracting different types of data.
However, understanding ByteArrays is not really necessary to use...
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Note: You will never stop somebody from decompiling your game or application, however you can take steps to make it alot more difficult.
If you load a flash movie over http, it will be stored in...
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You will see a white screen because the external movies you are loading into your dynamically generated movieclips have not yet fully loaded movieclip.loadMovie() is asynchronous meaning it doesnt...
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loadMovie doesnt exist in Actionscript 3 but if it did, then this.loadMovie would work exactly as it did in previous versions of actionscript.
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You *may* also need to specify:
this._lockroot=true;
On the main timeline of the loaded movie, since some of the code in the ComboBox component and other V2 Components that use the...
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A few things.
First, if the Duck.as file for the Duck class is in the same folder as the Flash File, then you need not import it.
Secondly, the above code doesnt actually create an instance of...
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When you load a Flash Movie, the background color you see in the authoring environment is never seen - this color simply defines the background color defined in the outputted html file. You actually...
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Sorry, change the following from the code i posted above:
if(Key.getCode() == Key.LEFT)
{
this.target._parent[this.target._targetInstanceName]._rotation+=this.target.ang
}
...
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Change this:
// keyboard rotation action
keyboard.onKeyDown = function() {
rot = rot+temp;
target._rotation = rot;
};
Key.addListener(keyboard);
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just use:
Key.addListener(next_btn)
next_btn.onKeyUp=function()
{
if(Key.getCode() == Key.ENTER)
{
this.onPress()
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I suggest that you check out www.bit-101.com for help with physics related examples.
With regards to more information on OOP check out:
http://www.debreuil.com/docs/
A great introduction to...
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Generating sounds dynamically:
http://www.flashcodersbrighton.org/wordpress/?p=9
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This is not a migration issue, it is a syntax error, or an oversight on your part.
This function
public function polygon(arr:Array):void {
var child:Shape = new Shape();...
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Heres an article that explains how generating sounds on the fly with actionscript is achieved:
http://www.flashcodersbrighton.org/wordpress/?p=9
It all revolves around my favourite new feature:...
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ha ha! I remember those days, me and Pope used to spend forever in a day trying to keep elvis from wreaking havoc on the boards. i saw pope not so long ago in new york, hes doing well. i dont have...
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Just use:
_root.allContent.filters = undefined
To turn filters off
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The problem here, is rendering speed, not actionscript execution speed. Performance has been increased 10 fold or more for actionscript execution. Rendering performance a little, but not much.
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Hi there, are you using Flash 8 by any chance? If so, i highly recommend that you take a look at Bitmap Caching, this can and most proabably will increase rendering performance ten fold on complex...
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Alot of things have changed since Flash 4, including the issue you mention.
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It wouldnt make sense for Adobe to re-brand the player or the tool into something completely new, after all the word Flash Player is wideley accepted - which is why it is so popular nowadays. If they...
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In Flash Player 8 youll be suprised to know that quite a few graphical operations are actually faster on a MAC than Windows now.
What is your Flash Movie doing?
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