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    Oh god no... we're talking very simple stuff...

    Oh god no... we're talking very simple stuff here.
    I'm just using mysound.load(BLAH);

    I didn't mean I was utilizing any kind of streaming service.
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    The flash piece is a kid's "jukebox", so yes, it...

    The flash piece is a kid's "jukebox", so yes, it would be better if they just started playing right away. I'd prefer streaming.

    I'll make up a test file with a swf and see if the client's program...
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    Thanks for responding flax, you've helped me out...

    Thanks for responding flax, you've helped me out a good deal in the past and I trust your judgment.

    Considering your response I now must now tell my client that:

    * Besides the standard method...
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    Protecting your streamed mp3s

    Just wondering what the latest and greatest techniques for protecting your streamed mp3s are? I built a jukebox player for a client and he has downloaded something (realplayer?) that is letting him...
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    Solved

    The magic is in this little line:


    puzzle.setChildIndex(geoms[pieceNumber],puzzle.numChildren-1);

    That's it.
    :angel:
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    private function clickPiece(event:MouseEvent) {...

    private function clickPiece(event:MouseEvent) {
    // first, find out what piece the mouse is over
    var xCell:Number = Math.floor(mouseX/(radius*2));
    var yCell:Number =...
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    Where's my children??

    Ok, another problem.
    If you guys would like to check out what I'm doing it's here, btw.

    (You know those tri-colored fridge magnets? I'm making a puzzle where you have to get all the tile edge...
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    Fridge(parent).redo(); Whoo hoo! ...

    Fridge(parent).redo();

    Whoo hoo!

    Fridge(parent).redo(event);

    :cap: :cow: :lovers:

    Excellent! Thank you so much!
    (And so prompt!)
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    Whoa! That almost worked. Certainly closer...

    Whoa!

    That almost worked. Certainly closer than I've gotten.

    This strange message was the result (compiled fine, this error came after clicking the button):

    TypeError: Error #1034: Type...
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    Thanks for that attempt. Am I being thick or...

    Thanks for that attempt.

    Am I being thick or did you intend for me to use that line exactly?

    MovieClip(parent).redo();

    If so, it gives me this:
    1180: Call to a possibly undefined method...
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    [RESOLVED] FridgeFunction

    Please don't ask me why I've set things up this way, but this is my first OOP (.as) project. I'm trying to make a puzzle using something like those triangular fridge magnets.

    I have a basically...
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    The solution: Do not link to the bitmap itself...

    The solution:

    Do not link to the bitmap itself in the library.
    Put the bitmap in a MovieClip and link to that.

    Solved. Program Works.
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    [RESOLVED] TransformColor

    I'm doing an example from Friend of Ed's Foundation Actionscript 3.0 Animation and it is not working. Sadly, Ed isn't very responsive.

    Here is the class definition itself:

    package
    {
    import...
  14. guys? nobody has a response to this?

    guys? nobody has a response to this?
  15. I have to upload this to the server today....

    I have to upload this to the server today.
    Please can anyone offer any suggestion?
  16. Loading and Streaming and Errors, Oh My!

    Here's a link to my jukebox:
    http://www.kindagamey.com/flash/jukebox

    Thanks to the peeps on this board it is a lot better than it was.
    However, I still have some problems:

    * I am getting some...
  17. Whoa! I think I did it.. // ASSIGN VALUES...

    Whoa!
    I think I did it..


    // ASSIGN VALUES TO MARQUEE
    for (var a=0; a<=5; a++) {
    if (a < (categoryArray.length-catPointer)) {
    movmarquee.marquee["martxt"+a].text =...
  18. Bonus Question: Now I'm trying to get "NEW!"...

    Bonus Question:

    Now I'm trying to get "NEW!" to popup inside of my marquee movie clip too; to highlight any NEW categories instead of songs...

    Placing the clips inside of movie clips seems to...
  19. Thanks again. My solution sculpted from your...

    Thanks again.
    My solution sculpted from your advice:

    Init @ Beginning


    // Array of "new!" movieclips
    var newsigns:Array = new Array();
    var n:new_mc = new new_mc();
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    you may find an answer in my thread: here...

    you may find an answer in my thread: here

    I'm about to try it out...
  21. Brain... trying... to... understand... Thank...

    Brain... trying... to... understand...

    Thank you so much for your response. Now I must absorb it in silence.

    "An instancename is the same thing as a variable name"
    "An instancename is not the...
  22. How odd. It lets me do this: if...

    How odd.

    It lets me do this:

    if (songArray[currentCat][songPointer+a][2] == true) {
    var piddle:new_mc = new new_mc();
    addChild(piddle);
    piddle.x = root["btnsong"+a].x+100;...
  23. [RESOLVED] Goodbye attachMovie, Hello stupidity

    I consider myself a logical person. AS3 is not logical. AS3 is a ridiculous nonsensical tromp through the looking glasses of a huge, angry nerd with self-esteem issues. Having said that, I realize...
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    ok, I found a temporary fix. All I need to...

    ok, I found a temporary fix.

    All I need to know now is, how can I be sure that it is reading the correct value for mySong.length? If it is still loading the mp3, it varies the .length value until...
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    maybe by waiting until:...

    maybe by waiting until:
    mySound.addEventListener(Event.SOUND_COMPLETE, onSoundCompleted);

    I'm guaranteeing that the sound wont play until it is completely loaded.
    Perhaps if I just told it to...
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