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  1. Replies
    9
    Views
    13,124

    Hi Maybe...

    Hi

    Maybe http://www.oldversion.com/windows/swish/
  2. Hi, Mess around with this import...

    Hi,

    Mess around with this
    import flash.events.Event;

    var shakex:Number;
    var shakey:Number;

    btn_mc.addEventListener(Event.ENTER_FRAME,shake);
  3. hi i suppose you will need to look into...

    hi

    i suppose you will need to look into getRGB()

    https://www.oreilly.com/library/view/actionscript-the-definitive/1565928520/re23.html
  4. hI, I don't know if AS2 works with swishmax or...

    hI,

    I don't know if AS2 works with swishmax or not, but you can mess with this


    var colour1:Number = 0xFF0000;
    var colour2:Number = 0x0066CC;

    var movieClip_1:Color = new Color(MC1);
    var...
  5. Replies
    80
    Views
    9,226

    Hi, look at the prevous post, you will need to...

    Hi,

    look at the prevous post, you will need to have pearl set up with your lamp/wamp

    as for the other hardware stuff, that is beyond me as I don't travel that road
  6. Replies
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    9,226

    Hi, Sorry, got the wrong end of the stick, ...

    Hi,

    Sorry, got the wrong end of the stick,

    maybe this pearl script may help you

    http://www.lightsphere.com/dev/articles/flash_socket_policy.html
  7. Replies
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    Views
    9,226

    Hhi, One might not be using 192.168.1.1 so...

    Hhi,

    One might not be using 192.168.1.1

    so open cmd prompt and "type ipconfig /all" no quotes must have space.

    look for default gateway - this is your connection

    thats my 2 bits..
  8. Hi, Put your text in a movieclip and flip it...

    Hi,

    Put your text in a movieclip and flip it horizontally and rotate the clip, worth a try.
    Then reference the text through the clip.
  9. Replies
    1
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    2,433

    hi Glad we could help as I've seen that...

    hi

    Glad we could help as I've seen that problem zero times.
    be nice to see YOUR issue.
  10. Hi Not really no. If you mean importing...

    Hi

    Not really no.
    If you mean importing arrays I am positive that you can create and fill the holding arrays and reference them.
    For output purpose you just swap the traces for some other code ...
  11. Replies
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    2,572

    Hi, I think we would need to see it in action...

    Hi,

    I think we would need to see it in action in this case.
    Well, I do anyway.
  12. Hi, Sorry, the code! import...

    Hi,

    Sorry, the code!

    import flash.display.MovieClip;

    var localSegment:Array = [
    segment1.system_Cab,
    segment1.programs_Cab,
    segment1.userFiles_Cab,
  13. Hi, Not sure if this is what you meant, mess...

    Hi,

    Not sure if this is what you meant, mess around with it though.
  14. Replies
    1
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    1,566

    Hi, Not 3d but a mini class tutorial ...

    Hi,

    Not 3d but a mini class tutorial

    https://code.tutsplus.com/tutorials/how-to-use-a-document-class-in-flash--active-3233
  15. Replies
    16
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    3,085

    Hi, I mean't your game Alloy, where is it. ...

    Hi,

    I mean't your game Alloy, where is it.

    you keep telling us about your game that seems to be a non existent game

    No thanks for the animate offer, but thanks, I hear that toonbox is far...
  16. Replies
    16
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    3,085

    Hi What game Alloy, where is it?

    Hi

    What game Alloy, where is it?
  17. Replies
    16
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    3,085

    Hi, Of course you are. As you still have...

    Hi,

    Of course you are.

    As you still have not supplied any further information regarding your air protocol or server services I will until shown otherwise consider it non existent, like your...
  18. Replies
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    3,085

    Hi, What are you suggesting here Alloy with...

    Hi,

    What are you suggesting here Alloy with your somewhat humorous doodle.

    Where on earth is this air:// protocol you often rant and rave about, show us what you have created for people to use...
  19. Replies
    8
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    2,921

    Hi, Jealousy, sarcasm, I'm not sure? Just...

    Hi,

    Jealousy, sarcasm, I'm not sure?

    Just another way instead of your long winded string things.

    I know now, it's another excuse to reach 1000, use any you like Kofa, it was not intended to...
  20. Replies
    8
    Views
    2,921

    Hi Or another way for you to study Alloy, and...

    Hi

    Or another way for you to study Alloy, and Kofa.


    var c;

    function moveMinus( a , b )
    {
    c = a - b;
  21. Hi, ALLOY, can you just post a live working link...

    Hi,
    ALLOY, can you just post a live working link to your things
  22. Hi, What is it with this decompiling stuff? ...

    Hi,

    What is it with this decompiling stuff?

    You have another thread that goes on about it in the scripting and backend section, why do it here too?

    This was originally telling us your game...
  23. Replies
    4
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    2,525

    Hi Without seeing any example or code or fla...

    Hi

    Without seeing any example or code or fla regarding your issue, have you tried referencing the class
  24. Hi, Just post a link to your playable game...

    Hi,

    Just post a link to your playable game Alloy when it's ready, as you yourself don't download fla and things from here I don't want to either, just want to visit and play.
    no fla and publish,...
  25. Hi, Where are you going, to make your game...

    Hi,

    Where are you going, to make your game available or just going somewhere?

    One would probably need a very very large hard drive to store it too as would probably be infinite ish.

    Come on...
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