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  1. The FCalendarClass Component ... HELP NEEDED!!

    Hi,

    I have sucessfully integrated the FCalendarClass component (THIS ONE) into an application for a client, but i have been so far unsuccessful in my attempts to restrict the selectable days from...
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    Sure. OK, when you are working on the loaded...

    Sure.

    OK, when you are working on the loaded swf on its own - "_root" refers to the root of that movie, therfore you can use it to call variables, objects and functions within itself no problem....
  3. You migth be a junior member, but at least you...

    You migth be a junior member, but at least you are thinking right ;) (Actually i think i am a junior member if only for the number of posts i bave made in 2 years)

    hey garbage, i see your in...
  4. hmmm, so it seems, i have just been trying this...

    hmmm, so it seems, i have just been trying this myself as i was curious. it makes sense now really. Apologies, we all learn something new everyday! :)

    If however you use an aribitrary number of...
  5. why cant you use #include?? it does include the...

    why cant you use #include?? it does include the code at runtime from the swf and i'm pretty sure you can also setup the file in includes to be dynamic, i.e. chosen by the user using a text input or...
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    it must be something to do with the allowed...

    it must be something to do with the allowed refferer. if the cgi script works with a refferer list you will need to add the domain the page is hosted on to the list (i.e. your domain). if you...
  7. You should look into "Named Anchors" - when you...

    You should look into "Named Anchors" - when you create a frame label on the main time line, you can check a box to use it as a named anchor. What this means is that you can jump directly to that...
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    heres a previous example...

    heres a previous example i helped someone with today!

    Read that first.....

    its basically the same principle for you, except you have to put code on your external swf buttons to say something...
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    well i was judging by your original post, the...

    well i was judging by your original post, the fact you have only made 4 posts and that you found the tutorial confusing, theres no need to go on the defensive. If theres some specific problem just...
  10. MX supports the import of normal jpg using the...

    MX supports the import of normal jpg using the loadMovie() command. Just simply exchange the .swf file for the .jpg in the XML document and it should work provided your paths are correct.
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    Hi, Making games is complex and not something...

    Hi,

    Making games is complex and not something someone can help you with in a short time period. I have been making flash games for quite some time, with an increasing level of competence as my...
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    onClipEvent(load) { delay = 30000; flag =...

    onClipEvent(load) {
    delay = 30000;
    flag = false;
    _root.endTime = getTimer() + delay;
    }

    onClipEvent(enterFrame) {
    if ( (getTimer() > _root.endTime) and (flag == false) ) {
    flag = true;...
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    simple. just create a global variable on the...

    simple.

    just create a global variable on the first frame of your projector which holds a pointer to the _root of the movie. i.e.

    _global.rootall = this;

    then in the loaded movie, change the...
  14. in the child window use code such as : ...

    in the child window use code such as :

    window.opener.location.href = "page.php?afeafe";
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    Of course its tweened, its probably a 24 or 36...

    Of course its tweened, its probably a 24 or 36 FPS movie with some simple alpha blends from the lines to the blocks. Its really not that hard to do.
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    You just scale the whole movie at once! use the...

    You just scale the whole movie at once! use the fscommmand("fullscreen", "true); command which some already mentioned and publish it as a projector.
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    if you refer to the _root within the loaded movie...

    if you refer to the _root within the loaded movie it will target the _root of the main movie, not itself. (at least once it has been loaded using loadMovie() anyway) . therefore you can simply stop...
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    Provided your content is in vector format you can...

    Provided your content is in vector format you can scale it to any size you want and it wont matter. Your only concern should be as to which ratio you are using. You dont have to create a flash...
  19. Flash provides 'easing' for motion tweens, which...

    Flash provides 'easing' for motion tweens, which wil either give the impression of speeding up at the end or slowing down, - depending of whether you use 'in' or 'out' easing. This is useful for...
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    now boys, no fighting! :) I would suggest that...

    now boys, no fighting! :) I would suggest that you are both overlooking the nature of the matrix text effect. Any matrix style text effects i have ever seen use a duplicateMovieClip() approach and...
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    I work as a multimedia developer for a company in...

    I work as a multimedia developer for a company in Ireland, and both myself and my colleague have been using Flash for years and have begun compiling a list detailing problems and shortcomings in the...
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    This is just an idea, but i think that if you...

    This is just an idea, but i think that if you stop the movie on the first frame, you could simulate your own frame rate using the onClipEvent handler of a blank movieclip in combination with the...
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    I think you will find that actually spelling...

    I think you will find that actually spelling words requires about the same effort as mis-spelling them on purpose. This isnt a mobile phone text message board. I suggest you buy a book about flash!
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    excellent article, seems straight forward enough!...

    excellent article, seems straight forward enough! its nice to see some MX specific issues covered in detail, i'm sure a lot of people here like myself are migrating to MX from 5 and so its often...
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    i would recommend that you do the tutorials on...

    i would recommend that you do the tutorials on the FlashKit site, you seem to need to get the basics down first and to be honest its not really gonna be something we can help you with in a few...
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