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  1. Replies
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    Just a random bug note: The first turn it's...

    Just a random bug note: The first turn it's played, Discord is still not shuffling enemy quanta.
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    That was number 4.

    That was number 4.
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    The balanced kind :P I'm sure there are other...

    The balanced kind :P

    I'm sure there are other solutions, but simply dumping extra water quantums is going to be a balance nightmare.

    I already said why: Because it relies on qpillars, not...
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    No, it just consumes so much quanta you have to...

    No, it just consumes so much quanta you have to use it with a qpillar deck -- which isn't entropy, it's rainbow.


    It would make firebolt spam look like a joke. I don't like the idea at all.
    ...
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    Imo, the biggest problem with diss shield isn't...

    Imo, the biggest problem with diss shield isn't necessarily how strong it is -- it's that it's a horrible card for Entropy.

    Wow. Ice bolt says o hai.
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    The trick is to have rainbow be viable, hitting...

    The trick is to have rainbow be viable, hitting qpillars too hard will wreck that. DS can be fixed without touching the pillars (And I believe is planned to be)
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    Depends if they have a lobo and enough ea's in...

    Depends if they have a lobo and enough ea's in the deck or not. If so, the only thing you'll be able to do against them is poison (And hope they don't have some purifies tossed in, too)
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    I've heard that dissipation shield is going to be...

    I've heard that dissipation shield is going to be rebalanced to not synergize so powerfully with quantum pillars. I don't think they'll be a problem once that's taken care of.


    I just tested,...
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    The slot formula is obviously not searching long...

    The slot formula is obviously not searching long enough, if even the amount of pillars in a level 3 deck is triggering the pillar deck protection.
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    In my experience, reverse time.

    In my experience, reverse time.
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    Too much elements play last night and I'm tired...

    Too much elements play last night and I'm tired of desyncing every single pvp match I play :P

    And playing Heroes of Newerth a bit today in my gametime.
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    Sounds like a great reason to not have the deck...

    Sounds like a great reason to not have the deck type.
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    I agree about certain shields blocking them,...

    I agree about certain shields blocking them, but...can you imagine blessed devourers if they stole based on their damage? That's sick, wrong, and very likely overpowered.
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    After a match where I discussed what I was seeing...

    After a match where I discussed what I was seeing with my opponent as it progressed, I've verified mutation is not properly transmitting its impacts - I'd see my creature be destroyed, he'd see it...
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    Could it be made so the server detects who's...

    Could it be made so the server detects who's already playing? It gets tiresome to always face the same opponent because people are multi-boxing.

    Edit: Also, a bug -- the first round discord is...
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    The desync definitely seems to be...

    The desync definitely seems to be miscommunication in targeting. My opponent used earthquake on my stack of two black pillars, but my game thought he destroyed empathic bond.

    Since that's not...
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    Bug in PVP: I had a round end because I got...

    Bug in PVP: I had a round end because I got disconnected from the server. Went into my deck and rearranged it, went back out, and started another PvP match. The game began with our hp left at the...
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    If so, that's a house rule. The official...

    If so, that's a house rule. The official mulligan rule in MTG is that on the first turn you may discard your entire hand and draw one less card on the redraw (So 6, then 5, then 4, etc.) You may do...
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    Here's an obscure bug: If I have a dimensional...

    Here's an obscure bug:

    If I have a dimensional shield down and the AI uses gravity pull on one of my creatures (via Chaos Seed), the first round of attacks do not kill the gravity pulled creature....
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    Idea for Earthquake: Make it destroy 1/3 of the...

    Idea for Earthquake: Make it destroy 1/3 of the target stack's pillars, rounded up. So 1-3 pillars you'd lose 1, 4-6 you'd lose 2, 7-9 you'd lose 3, etc. That would let it punish decks with tons of...
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    Not necessarily. The fact that it's not being...

    Not necessarily. The fact that it's not being used a lot right now just means there are other cards that are even more overpowered than it :P
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    Another idea to help mutation: Make it so if you...

    Another idea to help mutation: Make it so if you mutate an entropy creature, it always turns into a mutant. If you target anything else, it has a chance to be destroyed or will turn into an...
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    The difference is you don't get locked just...

    The difference is you don't get locked just summoning that monster. You can get the other creatures in your hand, other abilities (Steal, deflag, etc. -- deal with eternity), a shield, a weapon,...
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    That could work too, it's just that time isn't...

    That could work too, it's just that time isn't supposed to be the random element and that gets some unpredictable effects imo.


    I sure hope these never go in. Pillar/quantum destruction is bad...
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    I doubt it can return the monster to hand, due to...

    I doubt it can return the monster to hand, due to the limitations of having to have no more than 8 cards in your hand. I was thinking it putting the monster on the bottom of the target's deck would...
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