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    Sorry I've taken so long to write back, I've been...

    Sorry I've taken so long to write back, I've been busy with game development. I have since read the chapters in the book and have successfully transfered the functions over for use in my game! I have...
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    Yes its Billiard Ball collisions that I'm after,...

    Yes its Billiard Ball collisions that I'm after, I knew the name was something like that. :P

    When you say complex, do you mean to the level that its actually hard to read? When I was trying to get...
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    Bouncing away from object on collision?

    Hi there guys,

    I've spent the last 12 hrs on this issue and its starting to tick me off. I have a Space craft that is moved via the standard sine/cosine formula (I.e. xSpeed =...
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