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  1. Replies
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    so perhaps this would be the best way to do it:...

    so perhaps this would be the best way to do it:
    - dynamically find how many tiles the sprite could be touching at any one given time. (if its smaller then the tile size it will always be 4)

    -...
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    i didn't add the code for collission in what i...

    i didn't add the code for collission in what i posted because ive tried so many things that didn't work at all, i didn't see any reason in posting it.

    "same hopeless failure" is simple. i mean it...
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    its because you forgot to place a "+" before you...

    its because you forgot to place a "+" before you put the set of quotation marks. this should work:

    on (release) {
    getURL("mailto:"+MentorsEmail.text+"?subject="+yourName.text);
    }

    you also put...
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    Help with Tile Based Collisions

    ok so i want to do set up my level with tiles, and then do pixel perfect collissions. but for as long as i can remember ive been unable to get past the collission side of things. and it has annoyed...
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    i don't see flash dieing anytime soon. flash is...

    i don't see flash dieing anytime soon. flash is able to creating animations, a game, a website, a utility or even a program of some kind. so when it can do all of that, no matter how hard they work...
  6. well you said you have the word css moving along...

    well you said you have the word css moving along a complex path, well why don't you make a copy of that path and make the line follow the same path. that way it will continue to move with the word...
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    its not the program thats changed. its the...

    its not the program thats changed. its the actionscript level your using thats changed. allow me to explain.

    see in flash mx you had actionscript 1 and 2. in actionscript 2 you didn't need to give...
  8. Q1: i drew a line, but i want only half of it to...

    Q1: i drew a line, but i want only half of it to expand/contract. how do i do that?
    when you tween a line it will tween the entire thing. the only way to tween only half of it is to say put the line...
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    no, probs ;) glad i could help :)

    no, probs ;)

    glad i could help :)
  10. Replies
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    ohh, thanks. :) hehe, i like you to. you alot...

    ohh, thanks. :)

    hehe, i like you to. you alot of the time i've logged in had beaten me to answering a thread. :P
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    well when i use the tween class i have to write...

    well when i use the tween class i have to write it like:

    var kugghjulEtt:Tween = new Tween( // and so on and so forth....


    other then that i didn't spot any other potential mistakes.
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    Q1: "this forum sction says no question is too...

    Q1: "this forum sction says no question is too stupid......Im afraid this might be"
    your new to this. so its only natural that people won't know this and will ask such questions. so no this is not a...
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    maybe its just me but i didn't understand that...

    maybe its just me but i didn't understand that post ata ll. didn't make sense in any way, shape or form.

    you really need to write in complete sentences. i have a 6 year old sister just started...
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    892

    hehe, i bet you didn't :P

    hehe, i bet you didn't :P
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    you don't really understand how any of this works...

    you don't really understand how any of this works do you?

    ok allow me to be of some assistance and explain. basically when this person made his site he would of started out by drawing it in...
  16. i'm glad i was able to help ;) theres some...

    i'm glad i was able to help ;)

    theres some really good and helpful articles there.
  17. theres an article which would benefit you greatly...

    theres an article which would benefit you greatly from reading.

    link: Click Here
  18. ok so maybe something like this: ...

    ok so maybe something like this:

    btn1.addEventListener(MouseEvent.MOUSE_OVER,runCode);
    btn2.addEventListener(MouseEvent.MOUSE_OVER,runCode);
    btn3.addEventListener(MouseEvent.MOUSE_OVER,runCode);...
  19. i tested my code before i gave it to you. so i...

    i tested my code before i gave it to you. so i know it works. so if it didn't work for you then its something your doing that is causing it not to work.
  20. try this: ...

    try this:

    stage.addEventListener(Event.ENTER_FRAME, frameNumberText);
    function frameNumberText(evt:Event):void {
    var frames:Number;
    frames=currentFrame;
    textBox.text = String("The current...
  21. no, probs. glad to be of some help. ;)

    no, probs. glad to be of some help. ;)
  22. Replies
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    CS3 well if its working locally then you know what...

    well if its working locally then you know what you've done so far is correct. it not working from the leech site is a tricky one. it depends how they've done it if there showing the file directly...
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    CS3 ok let me explain again. so your using as3, that...

    ok let me explain again. so your using as3, that heaps. basically you create a new file flash player 9, as3. you create a button call it what ever you like.

    now draw some text that says that...
  24. first off this problem belongs in the...

    first off this problem belongs in the actionscript 3 forum not the "newbies" forum like this. this problem is past the level of complexity this forum is mean't for. here is a link to the actionscript...
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    CS3 getURL only works when your using as2. so i don't...

    getURL only works when your using as2. so i don't know if you have as2 selected or not. to check goto file > publish settings. then press flash and it will say the flash player number as well as what...
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