dcsimg
A Flash Developer Resource Site

Search:

Type: Posts; User: tornadogames.com

Page 1 of 6 1 2 3 4

Search: Search took 0.20 seconds.

  1. Replies
    2
    Views
    427

    It is intense for Flash

    You are telling flash to create 549 meteors all at once! That alone is intense for flash (but doable). Actually the thing you did wrong was with your nested for loop. You are using i in both loops...
  2. I don't have time to hunt for a link, but the...

    I don't have time to hunt for a link, but the spaceship game is Space Invaders.
  3. Thread: OMG

    by tornadogames.com
    Replies
    12
    Views
    784

    :) Good job. Since I was creating a new FLA...

    :) Good job. Since I was creating a new FLA when you said you got it, I will post it anyway. Maybe it will help. I put some code in the keyframe of the sword so the movie knows when it is...
  4. Thread: OMG

    by tornadogames.com
    Replies
    12
    Views
    784

    Less Lazy... Bit bigger.

    Well, the movie looks 100 times better, the problem is it might not be as helpful. The code is much more complex, but it was a lot more fun to create and it is more appealing than the two...
  5. Thread: OMG

    by tornadogames.com
    Replies
    12
    Views
    784

    That was due to a lazy approach of using...

    That was due to a lazy approach of using _currentframe as a counter. I am removing 5 hp at a time and the movie won't go from frame 5 to 0 :).

    If I changed it to a variable other than...
  6. Thread: OMG

    by tornadogames.com
    Replies
    12
    Views
    784

    I don't have time right now to create a tutorial,...

    I don't have time right now to create a tutorial, but you can feel free to download this FLA and try to figure out what is going on (it isn't very complex).

    Sneak Peak:...
  7. Thread: OMG

    by tornadogames.com
    Replies
    12
    Views
    784

    Just set a variable something like this: ...

    Just set a variable something like this:


    if(obj1.hitTest(obj2) == true){
    if(hitFlag == 0){
    hitFlag = 1;
    energyBar.gotoAndStop(energyBar._currentframe - 5);
    }
    } else {
    ...
  8. Replies
    9
    Views
    623

    Doh! I forgot the most important part :) OK,...

    Doh! I forgot the most important part :)

    OK, it will work now...

    for (y=tile_vert; y>=0; y--) {
    }

    If you increment y instead of decrement, the loop will never break out of the loop.
    ...
  9. Replies
    9
    Views
    623

    Hmm... Maybe try something like this: for...

    Hmm... Maybe try something like this:

    for (y=tile_vert; y>=0; y++) {
    }

    The only thing with this solution is you have to change your map file so it lays out the level from bottom to top.
  10. Replies
    5
    Views
    485

    Is this game a flash version of Jezzball? Or are...

    Is this game a flash version of Jezzball? Or are you modifying the game play? I love that game :).

    Actually the reason I am asking is I want to know more about the shapes. Are these shapes...
  11. Replies
    5
    Views
    695

    Electrotank has a nice minigolf game

    Electrotank has a nice minigolf game
  12. Replies
    7
    Views
    521

    Fospher, how long has your site been down? ...

    Fospher, how long has your site been down? e-mail me at jayson@lazoom.com and maybe we can work something out. I have php and my-sql support.
  13. Replies
    1
    Views
    368

    Yes it is possible, but you have to know more...

    Yes it is possible, but you have to know more than just Flash to do it. You need a program on the server side because peer-to-peer isn't possible with Flash. You could write the server program in...
  14. Replies
    3
    Views
    461

    Flash made it easy to set variables. Each level...

    Flash made it easy to set variables. Each level in Flash allows you to reference variables by refering to the level as an array. I will give a few examples for you:

    The movie name we want is ...
  15. Replies
    2
    Views
    515

    If you have the ability to use PHP, I can help...

    If you have the ability to use PHP, I can help you out. The FLA and PHP file provided here use the XML object for score submission and data retrieval.

    If you don't feel comfortable with XML,...
  16. Replies
    3
    Views
    461

    I don't know how far along you are in the game,...

    I don't know how far along you are in the game, or how good you are at actionscript, but I made an example file. Hopefully this is what you are looking for :).

    I went a little crazy on the...
  17. Replies
    4
    Views
    608

    If you are looking for someone to spend their...

    If you are looking for someone to spend their valuable time coding a life counter, you might want to give a few more details... I can't imagine anyone will write it for you without seeing an attempt...
  18. Ok, well I'll take a shot at it, but my method...

    Ok, well I'll take a shot at it, but my method will require you to scrap the way you wrote your code. The problem is, I don't see where you are adjusting the power of the enemy cannon ball...:
    ...
  19. Replies
    26
    Views
    1,247

    Hmmm... Well, most of your mcs are pretty...

    Hmmm... Well, most of your mcs are pretty rectangular so you wouldn't have to make changes to anything but the main character. It is just annoying when you are jumping and the mc expands...
  20. Replies
    26
    Views
    1,247

    It's nice. The only thing I would change is the...

    It's nice. The only thing I would change is the bounding boxes for hittests. There are many times the character isn't close to an enemy, but still dies. I noticed it especially when jumping.
  21. This thread at the were-here forums has some...

    This thread at the were-here forums has some pretty good info.

    http://were-here.com/forums/showthread.php?threadid=88300
  22. Replies
    25
    Views
    1,614

    Ok, I was wrong. The alpha fade I was refering...

    Ok, I was wrong. The alpha fade I was refering to was in the legs, but I tried removing it and didn't notice much difference (if any). Well, off to bed. Hopefully you will be able to find the...
  23. Replies
    25
    Views
    1,614

    Hmm, I'll take a look, but I don't think it is...

    Hmm, I'll take a look, but I don't think it is the code. I actually think it has to do with the blood splat (the alpha fade).
  24. Replies
    25
    Views
    1,614

    :) Yeah that could be.

    :) Yeah that could be.
  25. Replies
    25
    Views
    1,614

    Hmm... I'm not getting the same thing Phreax. I...

    Hmm... I'm not getting the same thing Phreax. I do agree that would make the game tougher though.

    Is it working for anyone else, or is everyone else seeing the same thing Phreax described?
Results 1 to 25 of 133
Page 1 of 6 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center