dcsimg
A Flash Developer Resource Site

Search:

Type: Posts; User: LeechmasterB

Page 1 of 20 1 2 3 4

Search: Search took 1.31 seconds.

  1. Hey guys, not sure if any of you remember me, too...

    Hey guys, not sure if any of you remember me, too much lurking I guess.

    Anyhow I've also felt like the board was slowly crumbling. On one side there are tons of spam posts of "how to move a...
  2. Replies
    33
    Views
    7,542

    Guys am I the only one thinking that this is...

    Guys am I the only one thinking that this is impossible without actually having players slow down real time?!
  3. myArray.splice(index--, 1); ...

    <code>
    myArray.splice(index--, 1);
    </code>

    Would have done the trick too.
  4. Simple.. if(this._currentFrame != "walk"){...

    Simple..



    if(this._currentFrame != "walk"){
    this.gotoAndStop("walk");
    }


    Without a check you will continue to go to the walk frame while key pressed, meaning it can't play the animation...
  5. Thanks for the replies guys! Not really...

    Thanks for the replies guys!



    Not really sure what you mean by that, but basically i have one bitmapdata which is the display buffer and all sprites/graphics get drawn into that. On the next...
  6. [AS3.0] Fastest way for Stage Alpha Fading?

    Hello everyone,

    I was trying to find a really fast way to achieve this effect, as it drops render and code performance with big resolutions.

    The task is simple, lets say the screen of each...
  7. Replies
    14
    Views
    1,428

    The memory usage should be reasonable meaning...

    The memory usage should be reasonable meaning 256-512 mb of ram is what people should have at least anything more might limit the number of people who can play it.

    Without testing I d say still...
  8. Replies
    18
    Views
    872

    Its a really nice game, great visual presentation...

    Its a really nice game, great visual presentation and good soundtrack. Though like the others i was having quiet some trouble getting the play right even though i read the instructions. Took me about...
  9. Replies
    4
    Views
    569

    Thanks, thats basically what i already have so...

    Thanks, thats basically what i already have so far. The ragdoll implementation was not so hard. And i certainly can't and don't want to wait for flash 10 because of 1 feature, not to mention that...
  10. Replies
    80
    Views
    4,791

    Wow! This has changed a lot from the first post...

    Wow! This has changed a lot from the first post :). Its pretty much perfect. Excellent engine and great artwork. It plays close to a real pinball machine. The only thing that i was actually missing...
  11. Replies
    4
    Views
    569

    [CS3] Model/Baddie Animation Methods

    Hello everyone, its been a while since the last post due to busyness but once again i am at the point where i can't get around posting. :)

    Currently i am working on a small side project/game which...
  12. Replies
    0
    Views
    530

    [F9] Test Score Framework + TestGame

    Hello guys,

    its been a rough way but finally i got to a point where it can be considered beta.

    Its a basic score framework to use with any flash 9 (AS 3.0) based game.
    There are a lot of...
  13. Replies
    20
    Views
    1,848

    Contact information: Contact: Not Available...

    Contact information:
    Contact: Not Available
    Phone: Not Available
    Fax: Not Available

    That is a bit confusing, how are people supposed to contact you without any contact information...
  14. Thanks :)

    Thanks :)
  15. Replies
    18
    Views
    980

    Awesome game! Thats what i call a decent shooter...

    Awesome game! Thats what i call a decent shooter :). Very nice graphics and effects and addictive gameplay. The only thing that i can complain about is the semy stiffness of the character controls.
  16. Out of curiosity, what tool did you use to create...

    Out of curiosity, what tool did you use to create the class diagram in the first screenshot?
  17. Replies
    4
    Views
    1,363

    If you use the movieclip loader class then you ll...

    If you use the movieclip loader class then you ll have it cashed in there and it wont get pulled from the server again even if caching is disabled. That was sort of a huge bug in the last project of...
  18. Replies
    22
    Views
    1,069

    First of all the posts of how much people hate to...

    First of all the posts of how much people hate to register is a bit of a stab to the heart thinking about what i am implementing currently lol.

    Anyhow thats also why i am interested in your idea...
  19. Hm the way i see it setinterval might still work...

    Hm the way i see it setinterval might still work in as 3 and you could achieve much higher engine rates in a game that is not all too heavy on code. Just you have to make sure the display rate gets...
  20. Why do you want to avoid xml so baddly? You could...

    Why do you want to avoid xml so baddly? You could also define the xml within the code of your swf and no need for importing any external files.
  21. Replies
    21
    Views
    2,451

    Thats an excellent series of minigames, very nice...

    Thats an excellent series of minigames, very nice graphics and good presentation. At first i was also a bit confused from the title and expecting something similar to this:

    like rachillo and...
  22. Replies
    5
    Views
    518

    Thanks a lot guys! That was exactly what i was...

    Thanks a lot guys! That was exactly what i was looking for just somehow couldn't get my head far enough from the problem to come to this solution. Thats probably what happens if you are coding and...
  23. Replies
    5
    Views
    518

    [Help] Identification Problem

    Hello everyone,

    i ran into a small problem with the highscore framework that i am implementing currently.
    The idea is to make the framework/api work with any game that resides on the same ...
  24. Replies
    58
    Views
    3,002

    Sorry for the missunderstanding, i did not mean...

    Sorry for the missunderstanding, i did not mean to diss you or sound like a smart ass. Sometimes i am short in time and overfly the posts without closely reading all...

    Edit: And hell i just love...
  25. Replies
    58
    Views
    3,002

    As far as i remember it was mentioned in the help...

    As far as i remember it was mentioned in the help documents that you have to remove listeners on objects before setting the reference to null and that they will also fire events when not in the...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center