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  1. Thread: Books on Flash

    by AluminX
    Replies
    1
    Views
    760

    Animation/Trig/3D...

    Animation/Trig/3D
    http://www.amazon.com/Foundation-Actionscript-3-0-Animation-Making/dp/1590597915/ref=sr_1_2?ie=UTF8&qid=1290190868&sr=8-2

    For Reference F1 or...
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    1,216

    maybe your movieclip and your static symbol are...

    maybe your movieclip and your static symbol are in different coordinate spaces? meaning they don't share the same parent. try to trace (mymovieclip.parent == staticSymbol.parent)
  3. Thread: [Beta] Detweet

    by AluminX
    Replies
    3
    Views
    981

    That's actually very clever.

    That's actually very clever.
  4. Replies
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    2,295

    Ohh i see. Well you can either re-draw the tile...

    Ohh i see. Well you can either re-draw the tile or just have the dim graphic on a different frame.
    Pick whichever seems easier for you to do. If performance is what worries you, than I say don't...
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    2,295

    just find the adjacent tiles of the one that the...

    just find the adjacent tiles of the one that the hero is on.


    var tileArray:Array = [[tile1, tile2,...],[tile1, tile2,...],[tile1, tile2,...],[tile1, tile2,...]]

    /**
    * @param t_i the index i...
  6. Umm i don't know about implementing A * algorithm...

    Umm i don't know about implementing A * algorithm on a server. You might run into performance issues. The algorithm can get really CPU expensive. Trying doing some research on that matter.
    I would...
  7. Replies
    11
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    2,061

    Not sure what penguin chat is but if you are...

    Not sure what penguin chat is but if you are looking for a server to run your multiplayer game than you have only 3 reasonable options.

    1) Web Host: these you can probably get a good one for free,...
  8. Replies
    11
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    2,061

    Servers always cost money!

    Servers always cost money!
  9. Your first question: It doesn't matter whether...

    Your first question:
    It doesn't matter whether you move the movieclip object on the client and than broadcast the event to other clients or broadcast the event than move the object. Is just a matter...
  10. Replies
    88
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    7,848

    That is a fantastic point! I'm speechless since i...

    That is a fantastic point! I'm speechless since i strongly agree that Adobe needs to get their act together and get flash to a point where it cannot be compared with open standards.
  11. Replies
    3
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    916

    looks very good and professional. Cannot play...

    looks very good and professional.
    Cannot play it though without friends.
  12. Replies
    20
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    3,078

    Well in my opinion if you don't understand how to...

    Well in my opinion if you don't understand how to use 2dbox it will be much harder for you implement a physics engine.
    My suggestion: 1) Make a list on all physics your game should make use of. 2)...
  13. Replies
    4
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    1,999

    Forget Pazil, he's jealous hahha. Just kidding....

    Forget Pazil, he's jealous hahha. Just kidding. But all jokes aside if you think you can make a multiplayer go for it even if it fails. You'll learn alot!

    The game looks OK :) gl.

    PS: instead...
  14. Replies
    2
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    1,917

    umm thanks. Kind of sucks that you can't click on...

    umm thanks. Kind of sucks that you can't click on more than one object. That's why stopPropagation and bubble canceling is there. ohh well :)
  15. Replies
    2
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    1,917

    AS3 eventflow with overlapping objects

    Hi,
    I ran into a situation where i need, with a single click to fire the same eventHandler on 2 or more different sprites. The sprites are children of stage.
    say i have a function which generates...
  16. Replies
    8
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    1,269

    Well since this project seems fairly simple and...

    Well since this project seems fairly simple and real time interaction is not the primary concern, you might want to look into simple php server polling.
    Just another suggestion :)
  17. Replies
    24
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    2,299

    Those are some great intro tutorials :thumbsup:

    Those are some great intro tutorials :thumbsup:
  18. Replies
    59
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    4,059

    I'm very exited about this. The only thing i'm...

    I'm very exited about this. The only thing i'm wondering is the performance.
  19. Replies
    4
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    1,245

    Looks great!!! Keep it up :)

    Looks great!!! Keep it up :)
  20. Replies
    8
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    1,421

    Well as soon as i entered the game it gave me the...

    Well as soon as i entered the game it gave me the impression that was done by professionals and the expectation bar just sky rocketed...and i think the game is not living to it's full potentials....
  21. Replies
    12
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    1,260

    learn python.

    learn python.
  22. Replies
    11
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    1,867

    by entities i mean just the x,y points of each PC...

    by entities i mean just the x,y points of each PC or NPC not the actually mc representation.
  23. Replies
    11
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    1,867

    Not sure if you have already put any thought to...

    Not sure if you have already put any thought to this, but how are you going to manage entities that are not visible, like roaming npcs, or pcs on a 1000x1000 map? trying to compute all of their...
  24. Replies
    18
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    2,940

    Ohh WOW it really has a nice depth to it. i like...

    Ohh WOW it really has a nice depth to it. i like the music and the way it moves when i hit the arrow keys.
    Good job over all.
  25. Thread: [link] Kahoots

    by AluminX
    Replies
    1
    Views
    635

    looks awesome!!!

    looks awesome!!!
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