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Type: Posts; User: brandylad

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  1. Thanks a lot for your replies. Gerbick, I...

    Thanks a lot for your replies.

    Gerbick, I hadn't previously considered making a set of 'scripted' connections, and it is an option, but as the structures will be of arbitrary length depending on...
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    Hi, Lee Brimelow made a video on gotoandlearn...

    Hi,

    Lee Brimelow made a video on gotoandlearn about using Blender with Papervision3D, making a very simple 3D model from an SVG file, texturing it and importing it.
    ...
  3. Generative 3D structure; compound rotation/translation

    Hello,

    This is a bit more of a conceptual/mathsy problem than a technical one, but I am working in Flash CS4 and I thought this would be a good place to ask.

    What I'm trying to do, essentially,...
  4. With your mention of the textWidth property, I...

    With your mention of the textWidth property, I thought that the less-common term (in comparison to 'width') would help pin down the issue via Google a little more easily, and so I found a blog post -...
  5. Thanks for the tip; it sounded promising, but...

    Thanks for the tip; it sounded promising, but unfortunately things are just as bizarre with the textWidth property. I've updated the examples I included with my first post with the textWidth...
  6. [RESOLVED] TextField width reported incorrectly

    Hello,

    I've been working with a marginally subclassed form of a TextField, which I need to display with embedded fonts. I'm noticing some surprising behaviour with the width property when embedded...
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    Ok, thank you - I'll try that. =) I'll inform...

    Ok, thank you - I'll try that. =)

    I'll inform about how I get on.
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    Well, my code is of the form: stop();...

    Well, my code is of the form:

    stop();
    cursor_mc.onEnterFrame = function() { };

    And I think I see what you're getting at, but do you know of the problem I mentioned above? _root._ymouse and...
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    Ok, thank you for the reply. I understand that...

    Ok, thank you for the reply.

    I understand that updateAfterEvent will refresh the frame when called within an onClipEvent handler. Do you mean, I'd use that to update the mouse pointer's location...
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    Check for button over state?

    Hi there,

    I'm almost finished one of my first projects in Flash - a menu for a website. I have animated cursors alongside my menu items, and have been struggling with the issue of the mouse...
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