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    I should also state that all of the movieclips in...

    I should also state that all of the movieclips in question have stop() on their first frame.
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    Movieclip bug headache

    I've run into an odd bug while working on a flash project:

    All Movieclips within a parent Movieclip are being set to their 2nd frame. This is happening to standard Movieclips and classes that...
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    well thanks for your help anyway. I'm so lost as...

    well thanks for your help anyway. I'm so lost as to why this doesn't work..
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    I just double checked, the directories are...

    I just double checked, the directories are exactly the same as the package
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    the directory containing "classes" is in the...

    the directory containing "classes" is in the classpath. Also when copy-pasting the error, I just missed the "s" at the end.


    When I do


    trace(Classes.Special.numbers);


    I get the error :...
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    i tried importing directly and tracing it...

    i tried importing directly and tracing it directly but I still get the error.
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    Importing packages

    a fairly simple problem I can't solve. I have the following directory structure:

    flash folder > Classes > Special

    My fla is located in the "flash folder". I am attempting to import a as file I...
  8. Thread: looping

    by Blips
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    thanks guys :D

    thanks guys :D
  9. Thread: looping

    by Blips
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    looping

    Hey I've searched for this topic but couldn't find it anywhere. With AS2 I would simply go like "_root.onEnterFrame = loopFunction" which would work great. Now with AS3 this no longer works. I tried...
  10. Thread: New Pandemic

    by Blips
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    New Pandemic

    Hey, just launched my first real website at www.newpandemic.net. Its mainly a forum/portfolio type website but also has business elements to it too. What do you guys think ?
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    [F8] lineTo causing serious lag?

    I have some simple code that creates a movie clip and draws a line in it to represent a bullet in my game. Code works great except for the fact that as more and more bulletes get shot, the slower and...
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    wow thanks. thats a very descriptive explanation....

    wow thanks. thats a very descriptive explanation. thnx :D
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    ok if thats so, what does "& 0xFF"s function?

    ok if thats so, what does "& 0xFF"s function?
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    bump.

    bump.
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    [F8] plz help explain example.

    here is an example from the help menu of flash 8


    import flash.display.BitmapData;

    var myBitmapData:BitmapData = new BitmapData(100, 80, true, 0xFFAACCEE);

    var mc:MovieClip =...
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    software to produce original sounds

    Im looking for a program that will allow me to create sounds that aren't made by instruments. I downloaded the FL studio demo, but that doesnt seem to be exactly what I need. An example of the sounds...
  17. Thread: Key.isDown(13)

    by Blips
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    thnx, I'll disable shortcut. Didnt know about...

    thnx, I'll disable shortcut. Didnt know about that :S If I disable it on my comp, will it be disabled for all other users ?
  18. Thread: Key.isDown(13)

    by Blips
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    bump

    bump
  19. Thread: Key.isDown(13)

    by Blips
    Replies
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    952

    bump

    bump
  20. Thread: Key.isDown(13)

    by Blips
    Replies
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    952

    Key.isDown(13)

    I seem to be having a silly problem, I just learned how to use listeners to avoid having to use loops for certain situations, and for somereason the code below doesnt work when I see if enter (13)...
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    srry about aggresive comments :cool: here is...

    srry about aggresive comments :cool:

    here is the code, the functions wander() and idle() are the 2 im talking about.



    function loop() {
    //AI...
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    so, I dont need prototypes for my functions to...

    so, I dont need prototypes for my functions to work properly? because with out them when I call the function nothing happens. Im not experienced with classes :S



    ... stop talking. :rolleyes:
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    prototype function placement

    Im working on my biggest undertaking yet, and I have one question. I have code that looks like the example below. How to create prototypes for the functions inside loop() so they are outside of the...
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    allright thnx

    allright thnx
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    Question about a field of physics.

    What aspect of physics is considered objects tipping over realisticly and rolling ?
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