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  1. yes of course! where's my brain? thanks man :)

    yes of course! where's my brain?
    thanks man :)
  2. [F8] easy:if(mc._xscale

    hi. can someone please tell me why this is not working. this should be easy for anyone who actually knows a bit about anything ... :rolleyes:

    i'm trying to make an mc 'pic' grow if clicked,...
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    http://www.goldshell.com/flashforge/

    http://www.goldshell.com/flashforge/
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    hi! i've used flashforge for that.... quick and...

    hi!
    i've used flashforge for that.... quick and easy :)
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    hi! yourMcInstanceNamehere.useHandCursor =...

    hi!
    yourMcInstanceNamehere.useHandCursor = false;
    ...and there you go...
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    static html? well, you could use a frame that...

    static html? well, you could use a frame that stays there all the time when pages change, and have the music there. don't know how this will fit your site design, though, but it's an option...
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    ok, i'll try to be more clear... :) you have a...

    ok, i'll try to be more clear... :)
    you have a scene. it doesn't matter if you have one or many layers, lots of keyframes or normal frames. if you want to convert that scene into a separate swf or a...
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    mmm, i'm not sure if this was the answer you...

    mmm, i'm not sure if this was the answer you already got earlier, but i'll give it anyway, just in case, because it's a good way to do what you suggested. first, you should not use scenes. they seem...
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    yes, there is a way: you have to copy all the...

    yes, there is a way: you have to copy all the frames - meaning, instead of highlighting all the layers make sure you highlite all the actual frames, then right click -> copy frames, and then in the...
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    i think you are referring to this...

    i think you are referring to this problem. the page helped me get over it, wishing the same for u :)
  11. hi! a thought came to my mind: i'm on 1280 x 800,...

    hi! a thought came to my mind: i'm on 1280 x 800, use less toolbars in my browser than most, and still i get a scrollbar and the bg image is just a tad too big. so on 1024x768 screen, which is said...
  12. hi. there's a stickie thread on top of this...

    hi.
    there's a stickie thread on top of this page, 'embed flash the right way' . that'll take care of your problem
  13. yeah, juz u keep rubbin' salt in me wounds,...

    yeah, juz u keep rubbin' salt in me wounds, matey... i've got as singing requiem to me as we speak :zombie:
  14. mmm... ok i got it working now. the thingie...

    mmm... ok i got it working now. the thingie functions, if i leave the keyframe, where mc boy is, after actionscripted tween empty, and put the instance of that same mc boy in a different layer....
  15. [F8] whaaat..? onMotionFinished just stopped working? or am i blind and miss the bug?

    hi!
    now this may seem a silly supernoob problem, but i've used this command a thousand and two times. now it suddenly stopped working. It's an onMotionFinished function, code below. i've included a...
  16. yes, i've been trying to do something like...

    yes, i've been trying to do something like that... and found out that if i remove from "if (sound1.position > 0 && playing==true)..." the latter part, that is, wipe away "&&playing==true", the...
  17. hi again! yeah, and that's exactly what happens:...

    hi again! yeah, and that's exactly what happens: "object" and growing numbers every second. but what i fail to understand is why my musician animation never starts. they just stand there unmoving......
  18. hi again. the thing is, i believe it should read...

    hi again. the thing is, i believe it should read the sound position correctly, as elsewhere in the same as frame it does just that: i have a pause button in the swf with these lines:...
  19. 'this', btw, in my code pointed to the current Mc...

    'this', btw, in my code pointed to the current Mc time line, not that of the button, forgot to tell u that
    -----
    adding to the previous: now, having rewritten the code, i get a '0' instead of...
  20. ok, right.... if i include...

    ok, right.... if i include 'trace(myMusicPosition);' , i get only 'undefined'. so i tried toggling with "this", writing a full path instead, from _root to current mc. the path should be correct....
  21. hi! ok, i tried to do as you suggested and came...

    hi!
    ok, i tried to do as you suggested and came up with this, but it still doesn't work:
    navbar.btns_music.btn1.onRelease=function(){
    sound1 = new Sound ();...
  22. cheers, freezburn! if only AS were as simple as...

    cheers, freezburn! if only AS were as simple as do-re-mi... :p
  23. rudolflai999, i agree: the font in content area...

    rudolflai999, i agree: the font in content area is not as good as it could be. i've been aware of that, but didn't have a better choice. i'll see what i can find in the net... thanks for the link -...
  24. when streamed sound starts playing, do something.... i can't get it to work!

    hi.
    i've tried and tried, been on kennybellew's site for a loooong time, but i just don't succeed! if anyone can help and give me a nudge forward, i'll be eternally grateful.

    i'm loading sound...
  25. hi ced--ced, good points! i tried earlier just...

    hi ced--ced,

    good points! i tried earlier just what you suggested, to have the guys move just when the sound starts, but i didn't get it to work with my newbie skills. gave up. now, though, i had...
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