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Type: Posts; User: yakov
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hi Mads
_root.onMouseMove = function()
{
trace("_root._xmouse"+_root._xmouse);
}
This function might be what you are looking for.
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This is really a great addition to the vast amount of flash games, the execution is great. However, the game design is what really stands out here. Superb work on a simplistic idea.
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There aren't too many automatic functions which will execute every now and then unless you call them. There's a nifty thing callled setInterval() which lets you define an interval at which a function...
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Nice with all pretty ships. Nicer even to let 'em out as a free resource. Great contribution.
slight Ship A: 3rd
pugger starship Fighter: 2nd
Ifritt: Multi-Purpose Pod 1st
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I still haven't seen any game made in flash of such epic proportions as Promqueen, which I and five others have been developing for a year, targeting the offline market. Since we were doing mostly...
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Well, you can't blame him for not attracting you to the site in question. If you don't take into account that you're all put off by a site not showing what was promised, he's one good marketing dude.
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If I remember stuff correctly there's a thing called set Interval which can be used instead of relying on the frame rate. It's a bit more complicated, but you can adjust the check to occur at...
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Nice Idea.
The motion might not be hurt by making the movement fluid instead of choppy.
And I was for quite a long time thinking that I could only shoot the top when my ship had a clear line of...
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I'm thinking about what chances one has of going with a lesser strategygame. When talking flashgames, people usually assume arcade remakes and actiongames providing quick kicks. Any thoughts?
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HI USER!
I've only had time to take a quick look, but there might be a problem with having the "removeItemFromInventory" function call in the "slot" object. If you remove the item where the code...
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yourwindowinstancename.setSize(100, 100);
should for example set the size to 100x100. That's what I'm doing but I'm not loading anything through FORM pages on the other hand, whatever that means.
...
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there's also the option of writing xml documents with any of the wrappers if you're aiming on writing xml documents to disk locally. the wrapper i'm using is located at www.northcode.com, but there's...
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once you start breaking them apart, there is little chance you find a combatsystem that doesn't build on rock-scissors-paper. Tekken 3 as well as classic RPG's, realtime and turnbased. So that's the...
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it is a common no-no to write dialouge directly in the code. if you have knowledge about importing txt-file content or xml content that is recommended. I've seen both XML and txt solutions work well...
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http://www.gotoandplay.it/_articles/2004/02/tonypa.php
there's tonypa's tilebased tutorials, you really only needed to google him. =)
Another fantastic resource if you've got some money is the...
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You might want to explain to the User why opposites like strength and intelligence contradicts each other in such a way that you cannot raise both. First of all because it will seem illogical unless...
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might i ask about what technology you're making the multiplayer game in and perhaps a concept document or an abstract?
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i've been taught planning. alot. if your project is greater in terms of time or team, than what most coffeebreak flash games are - we've been taught it most definitely need planning. And even if...
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Unsure whether the font chosen for the "replay/submit" screen is alienware-related, but it's really too difficult to read. on 1600x1000-something...
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gamesdesign student at university and starting up a digital entertainment company, right now negotiating publisherdeals for our first game. feels like i'm quite lonely as a flash offlinedeveloper on...
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amen to that. it's really got nothing to do with what tech was used to make the graphics. it's all about how you utilize the art and what tech goes with what style.
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I agree that it is a very natural course to take, to make a clone of something you like, usually a simple arcadegame. However, I wasn't talking about people's "first game" or even the newbies. I was...
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try googling "tonypa tutorials" he's got some AI i think and search at gamasutra.com (more abstract on AI i presume) and go to the library and borrow flash mx game design demystified if you're broke,...
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the reason i rarely play flashgames (and a huge lot of other games) at all is the lack of creativity in the game design. it's so rare to find a new idea, a good reinvention or even an innovative use...
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well, i was scouting out interesting posts and found your last one is sniffing on the edges of this very entertaining article about mud-users i stumbled across during a course i had this summer....
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