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  1. bumpu

    bumpu
  2. Need variable to take value during animation

    I'm trying to do a modest walking script.

    At this point, if you press the down key quickly and let go, the character will complete the animation of one stride and then stop, which is what I...
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    It's running fine on my computer, anyone else...

    It's running fine on my computer, anyone else having issues with speed?

    (link is in first post)
  4. Sorry. When the player presses "a", I want to...

    Sorry.

    When the player presses "a", I want to record the current location of the player. IF the player moves, I dont want that recorded value to change.
  5. extract fixed variable from changing variable

    I have a character who moves, and when he moves this._x and this._y change

    I need to set a variable to == this._x or this._y, but when I try to do this, the new variable changes as the character...
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    Wow, that's so simple, yet I would have never...

    Wow, that's so simple, yet I would have never thought of it on my own.. Thanks.
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    I've done that, but when you turn around while...

    I've done that, but when you turn around while the hero is 'bouncing' away you slide backwards over the object....
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    The diagonal thing isn't a problem, this is a...

    The diagonal thing isn't a problem, this is a direct port and the original game had no diagonal movement, just 4 way. I may change it later but for now I'm keeping it that way.

    Unfortunately, I...
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    Okay, so now I have for(i = 0; i

    Okay, so now I have


    for(i = 0; i <= 200; i++){
    if(!this.hitBox.hitTest(_root["obstacle"+i].hitBox)){
    this._x = x;
    this._y = y;
    }
    }
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    Hero stops on hitTest

    http://www.saskgmperformance.org/Brad/HMPort.fla
    http://www.saskgmperformance.org/Brad/HMPort.swf

    I'm trying to make a port of an old game, but I haven't used flash in a long time.

    So if you...
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    email removed Let's talk.

    email removed

    Let's talk.
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    Ah finally, thanks a lot!

    Ah finally, thanks a lot!
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    Bump, need this right away, anyone with 2004 can...

    Bump, need this right away, anyone with 2004 can do it..
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    Need someone to convert 2004 to MX

    Could someone convert this for me, I made it at school and forgot to save it as Flash MX rather than Flash MX 2004.

    Thanks a lot.
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    Poll: Is it supposed to take forever? Other than that,...

    Is it supposed to take forever? Other than that, fix the direction(when she is on the right side of the enemy, she should face left) and add some varied sounds possibly...
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    ooh, also need help with hitTesting on diagonals....

    ooh, also need help with hitTesting on diagonals.

    people seem to keep side-stepping the question.

    I use
    if(_root.car1.hitTest(this._x, this._y, true)){
    this._x -= xx
    this._y -= yy
    }
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    HitTesting an array

    I'm redoing my car game and am getting to the hitTest part.

    I figured it would be best to put all of the cars in my map into the array "_root.CarMCs".

    What I really need to know is how to call...
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    d00d, that's off-topic, whose to say this isnt...

    d00d, that's off-topic, whose to say this isnt just a template?

    *btw, it still doesnt work, that's actually the code I tried before, but thanks.
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    Face direction of enemy

    Well, I dug up my old fighter game and am re doing to code because i messed it up and gave it up.

    What I need to know is how to make him (Gohan) face the opponent and change direction when he...
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    k, I get it, basically for the water you want me...

    k, I get it, basically for the water you want me to make the hallowed out ground and meld a tranparent water texture over top. What about the black outline, what are you talking about.

    Oh, and...
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    Some Tile Graphics [feedback]

    Just wandering what you guys think of my tiles thus far, this is for a dungeon like scene in my unnamed game, details for which I'm not releasing yet.

    Any suggestions on improvement are welcome...
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    turn on the grid and set it to the desired size,...

    turn on the grid and set it to the desired size, turn on 'snap to grid' and try using the square tool, gave me sharp corners.
  23. how about with multitudes of the same object. ...

    how about with multitudes of the same object. Jtnw's code worked better than yours Ihoss, as yours only hitTests the middle of the object.

    I tried putting all of the nowalks I needed in one MC...
  24. jtnw, you are now my god! Thank you beyond...

    jtnw, you are now my god! Thank you beyond thanks!
  25. [acheing problem driving me insane]Stop on hitTest

    Please consider this seriously and don't side step the issue. I can make so much progress if I get this down so please, put serious consideration and give all possible ways that you know

    Lets say...
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