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    CS3 The motion editor is only for use with new motion...

    The motion editor is only for use with new motion tweens. You add easing to classic tweens as you did in previous versions (using the Property inspector).
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    Is it a single motion tween, or multiple tweened...

    Is it a single motion tween, or multiple tweened objects? If you want to move all the keyframes of a single motion tween over a certain distance, select the motion path on the stage (it appears...
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    It actually depends where you change it. If you...

    It actually depends where you change it. If you change it in the Timeline (new capability), then the FPS will be remembered across documents (new thing). If you change it in the PI, then it should...
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    If you're using new tweens in CS4, simply apply...

    If you're using new tweens in CS4, simply apply one of the Stop and Start eases to your Basic Motion category and play with the values you give it to achieve the desired effect.
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    Two ways: Cmd/Ctrl-click to select the first...

    Two ways:

    Cmd/Ctrl-click to select the first keyframe, and right-click and choose Copy Properties. Select the last frame of the tween, right-click and choose Paste Properties.

    Or, you can...
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    Yes, there is, and more than one way :) The...

    Yes, there is, and more than one way :) The workflow is different, as it's a rather different way of animating (the fundamentals underneath are quite different).

    To copy and paste properties you...
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    It sounds like you are animating a video...

    It sounds like you are animating a video component? If so, components cannot be animated directly (it will show when scrubbing but not in the SWF). What you need to do is put the component inside a...
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    Nope, you don't need to do that to move a...

    Nope, you don't need to do that to move a keyframe.

    Just ctrl/cmd-click the frame, and then drag it to a new location.
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    As I noted above: Make sure that you use the...

    As I noted above:

    Make sure that you use the CS4 updater - there have been a ton of performance issues fixed:

    http://www.adobe.com/support/flash/downloads.html

    ------- And (if that doesn't...
  10. You don't need to use ActionScript. Move the...

    You don't need to use ActionScript. Move the playhead to the beginning of the tween span, and drag the instance so the auto-keyframing doesn't kick in. Note that if you have already dragged it to...
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    You can select the line and then in the Property...

    You can select the line and then in the Property inspector choose "None" from the scale checkbox. Hope this is what you're after.
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    Hi there, You can copy the property keyframe...

    Hi there,

    You can copy the property keyframe from the beginning of the span to the end of the span, pretty much like classic tweens. Select the frame on the span with the position you want to...
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    If you can share your file(s), or provide steps...

    If you can share your file(s), or provide steps from scratch to reproduce consistently, we can look at what the problem is and try to fix it. We'll also need to know all details about the computer...
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    Is this a super large file? Do you have a lot of...

    Is this a super large file? Do you have a lot of stuff actively running on your computer and/or other FLA files open when you encounter this? I've only seen this personally when Flash is running out...
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    Also make sure you have the latest version (Flash...

    Also make sure you have the latest version (Flash is upgraded to 10.0.2), as there have been many performance and crash fixes in that version. Go to Help > Updates or the Flash download page on...
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    You can access the motion tween's XML by saving...

    You can access the motion tween's XML by saving it as a preset (which you can then export using right-click from the panel).
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    Regarding the Motion Editor and new tweens in the...

    Regarding the Motion Editor and new tweens in the original post. Yes, screen real estate is an issue, and is something we continue to work on for future releases. Going to a combined timeline (graph...
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    You could go into the Motion Editor and remove or...

    You could go into the Motion Editor and remove or change those keyframes (the ones on the X and Y property graphs) - would that fix the issue? If you want to remove all of the keyframes on X/Y, you...
  19. Hi there, Hope this will help (I haven't...

    Hi there,

    Hope this will help (I haven't checked out the file, but I think I get the gist of what you're trying to do).

    On the main Timeline (the one that holds your MC with the animation and...
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    This command may help:...

    This command may help: http://labs.otuome.com/jsfl/export-image
  21. Sorry for the delayed response, but in case...

    Sorry for the delayed response, but in case anyone hasen't seen it yet, make sure that you download the Flash 10.0.2 updater, which resolves this issue (and many others):
    ...
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    Hi there, The way you tween is slightly...

    Hi there,

    The way you tween is slightly different in Flash CS4. You have an object, Create Motion Tween and then make the size/alpha changes to the object whereever you like in that tween span and...
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    10.0.2 updater - lots of performance updates

    Make sure that you use the CS4 updater - there have been a ton of performance issues fixed:

    http://www.adobe.com/support/flash/downloads.html

    List of bugs fixed here:...
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    You want to turn on onion skinning. Use the...

    You want to turn on onion skinning. Use the button below the layers that looks like a purple square overlapping a white square.
  25. A new (CS4) tween can indeed be a mask. ...

    A new (CS4) tween can indeed be a mask.

    Classic tweens would be used for animating between two color effects, and for some easing if you don't want to use custom eases to ease between keyframes.
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