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  1. Flash8 Thanks (and for fixing the movement problem in my...

    Thanks (and for fixing the movement problem in my previous post :) )
    Where do i put this code in the context of my .fla?
  2. Flash8 When upleftdown arrowkeys are pushed down = frame 2, downkey = frame 3, else frame 1?

    I feel like it should be a simple script but i cant seem to get it right,
    I have a movieclip with Three frames. Im looking for a script that when the up/left/right are pushed down (and kept down) in...
  3. Flash8 Why wont the movieclip move? .Fla and link to original tutorial included

    Hi!

    Been working on a top-down perspective adventure game, couldn't find much to get the GTA-walking style, only car so i used that as a basis for the Engine.
    This is the tutorial i've used:...
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    Flash8 I might as well post the .fla to clarify, this is...

    I might as well post the .fla to clarify, this is a version of my previous thread in wich i had problems with the fireball effect. That's fixed by now thanks :)

    To put it into the context of the...
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    Flash8 OnHit, move one frame forward.

    Hey, looking for some help with a simple script i have. This is the script i have.


    onClipEvent (enterFrame) {
    if ((this.hitTest(_root.XXX))) {
    _root.YYY.nextFrame();
    }
    }

    Basically...
  6. Flash8 That did it! Works great, thanks alot!

    That did it! Works great, thanks alot!
  7. Flash8 Create movieclip on pressing spacebar (.fla inside)

    Here's my situation: I have a flash with a guy that can move left and right (Movieclip name: hero)
    In the library i have a movieclip of a fireball shooting upwards (fireball)

    This is the effect...
  8. Flash8 Sound looping when arrow keys pressed down?

    Hey all, i have a loopable sound effect of footsteps in my flash.
    Im trying to figure out a way to have it play whenever one or more of the Arrow keys are pressed down and then immediatly stop when...
  9. Flash8 If condition with multiple (and different kinds) variables?

    Hey, i have the basics down with variables and the if condition but now im having trouble with a script that combines some different things.

    Basically i have these variables in the actionscript of...
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    Flash8 That worked great, and works as a template for...

    That worked great, and works as a template for future single use buttons. Thank's a bundle!
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    Flash8 If condition on button doesnt work?

    Clever title as always... here is my problem. I have a button on which an effect will play (_root.loc.gotoAndPlay part) but i only want this to happen once (the first time you roll or dragover the...
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    Flash8 StartDrag and bring to front?

    Hey, have a thing where i have a million drageable objects and to make it easy i made each one of them a movieclip with this on

    on (press) {
    startDrag ("");
    }
    on (release) {
    stopDrag ();
    }
    ...
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    Flash8 Simple sound on/sound off button

    Hey basically i simply want to give the option of turning of the sound in my flash via a button (If you press it sound goes mute, press it again sound unmutes)

    I searched around in the tutorials...
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    Flash8 Script to control sounds?

    Hey i was looking into if there is anyway to work with sounds using actionscript?

    Basically im looking for something that

    * Plays a sound in the library on loop
    * stops that sound
    * mute that...
  15. Flash8 First of all (a little late) thanks alot, the...

    First of all (a little late) thanks alot, the script is amazing and works perfectly now. It does exactly what i wanted it to do.

    So this is just a bonus, it could be worked around in some otehr...
  16. Flash8 Very nice! That takes care of the basic problem,...

    Very nice! That takes care of the basic problem, but theres two bugs i can spot:

    1. Everything stops the movement, including the roads and grass. Is there anyway to make the hittest apply...
  17. Flash8 ack! I get "Unexpected file format" when i try to...

    ack! I get "Unexpected file format" when i try to open it :/
  18. Flash8 Problem with applicating map system... reversed (pedagogic .fla included!)

    Sorry, couldn't think of a better title :)

    Here's the thing; i have an RPG map system that works pretty well with hittest and transitions (This system is frame nr 1 on the .fla) basically its the...
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    Flash8 Random number decrease

    Hey all, i have this script



    I was wondering if there is a code i can use to replace the 10 with a random number between say 1-10.

    (Ergo when the script triggers the health is decreased with...
  20. Flash8 Creating a movieclip on the frame with a click?

    Hey all just checking i how i would accomplish this.
    Say that i have a variable called explosion when this variable is set to yes i'd like it so that whenever you press the screen with the left...
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    Flash8 Thank you! Just for future reference, if i have...

    Thank you! Just for future reference, if i have three variables would the script look like this?


    if (_root.variable1 == "yes" && (_root.variable2 == "yes" &&(_root.variable3 == "yes") {...
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    Flash8 If variable, with multiple variables

    Hey, i currently have this script in a frame. I have two variables named variable1 and variable2


    if (_root.variable1 == "yes") {
    mymovieclip.gotoAndStop(4);
    }
    }

    Currently, if variable1...
  23. Flash8 "attach" moviescript to another with a script on previous frame? .Fla included.

    This is what i have.

    One layer with a movieclip "man" with a script that makes it move around.
    One layer with two frames (different rooms)

    Also at the door of each rooms a script that when the...
  24. Flash8 Button outside a movieclip to "gotoandplay" inside the movieclip?

    Creative topic titles aside, here is my situation :D

    I have a frame with a movieclip in it (named "theclip" in the library and has the instance name of "guy"). The movieclip has two frames with...
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    Flash8 Works wonderfully! Always a nice variant to keep...

    Works wonderfully! Always a nice variant to keep around just in case. Thanks alot for all the help, truly.
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