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  1. Replies
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    Hi, i'm a bit rusty on this, but how did you make...

    Hi, i'm a bit rusty on this, but how did you make this array of tiles?

    Did you do this:


    //method 1

    tiles = new Array();

    tiles[0] = attachMovie("tile", "somename", 123);
  2. Replies
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    2,925

    My votes are: -Best Art: Baukereg/onemrbean ...

    My votes are:

    -Best Art: Baukereg/onemrbean

    -Most Fun: Mike tha robot

    -Most hard work: Leight

    -Most original: WilloughbyJackson
  3. Replies
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    2,596

    ok here is my entry :( I only had 3 hours to...

    ok here is my entry :(

    I only had 3 hours to do it (2 of which were ment to be spent sleeping, it's now 2 am!), so it is very scrappy and crude.
    ...
  4. Replies
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    8,150

    Hey, I'd like to have a go at this :), sounds...

    Hey, I'd like to have a go at this :), sounds fun. I remeber the old comps, but I did not enter them as I have very poor imagination. But this time I'll really try!
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    4,684

    Hi, I'm Doiv. I've been a member for years now,...

    Hi, I'm Doiv. I've been a member for years now, but I have been mostly lurking for the past few years. It's been a while since I last opened flash, but I plan to get back into action scripting. I...
  6. Replies
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    My guess is that you need to end the string being...

    My guess is that you need to end the string being transmitted to the server with a null character thing, I'm a bit rusty on this.

    try sending "Hello"+chr(0) or "Hello\0", hopefully this will tell...
  7. Thread: GTA game

    by doiv
    Replies
    42
    Views
    3,935

    Thanks for all your feed back, but this game is...

    Thanks for all your feed back, but this game is about 2 years old now :/. You can download it here if you really want the fla, but its quite old. Think i might try and get back into flash, i used...
  8. Thread: GTA game

    by doiv
    Replies
    42
    Views
    3,935

    Hehehe, this post is a few years old :P. I dont...

    Hehehe, this post is a few years old :P. I dont think my old webspace works any more, you can get the fla from members.lycos.co.uk/jdoiv . This fla is also a few years old so you should probably...
  9. Thread: Pixel WAR!!!

    by doiv
    Replies
    239
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    12,773

    ohh this sounds fun. one of the problems i have...

    ohh this sounds fun. one of the problems i have making games is art, so i tryed to make a soldier type guy :P
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    heh, well i dont have much to say or post these...

    heh, well i dont have much to say or post these days :)
  11. Replies
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    2,547

    Ohh, I'll compete, but I'm not a very...

    Ohh, I'll compete, but I'm not a very insperational person :(, so I'll probably come up with a crappy idea :(
  12. you dont need real meters for accurate physics,...

    you dont need real meters for accurate physics, just replace all meters with pixels and itll still be accurate, for example

    v = w*r

    w is in rad/s, but if v and r are meters or pixels or inches...
  13. Replies
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    927

    hmm a test sounds like an interesting idea, do...

    hmm a test sounds like an interesting idea, do you mean like a little task or challenge to compleate or a broken .fla to fix?

    i remeber there was a thread about that mini competition some one...
  14. Thread: to doiv

    by doiv
    Replies
    6
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    958

    yes you probabaly could incorperate it into a...

    yes you probabaly could incorperate it into a tile based engine, but as it rotates 360, youll need some clever little algorithms to work out which tiles to draw, and not lose too much performance. ...
  15. Thread: to doiv

    by doiv
    Replies
    6
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    958

    my method you see there is very unefficient, so...

    my method you see there is very unefficient, so itll probably run very slow, its basically a mixture of tweens and maths
  16. Thread: to doiv

    by doiv
    Replies
    6
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    958

    hi, im not sure which 3d thing you mean, but i...

    hi, im not sure which 3d thing you mean, but i doubt ill finish it as i dont really do much flash these days, i lack motivation too much and end up not saving things, ive never complated a game...
  17. Replies
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    whos did you like, mine or martin47's? well, if...

    whos did you like, mine or martin47's? well, if you like mine or both then ive uploaded the .fla to here. I think its a flash 5, not sure, and also its messy. The basic idea is that each carrage...
  18. Replies
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    659

    I have made the basics of one, its got some bugs...

    I have made the basics of one, its got some bugs and stuff but it more or less works, how it works is a bit complicated, i got the idea while thinking of some collision detection methods :rolleyes:
    ...
  19. Replies
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    808

    *dusts spider webs off fk account* yeh ill...

    *dusts spider webs off fk account*

    yeh ill have a go, havent done any thing in fash for a while so itll be interesting for me to remeber.
  20. Replies
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    1,990

    thats cool, did you write the server your self?,...

    thats cool, did you write the server your self?, is it in java, cos im trying to learn java now so that i can make a multiplayer game, but im having problems with my io streams :(
  21. Thread: rpg help

    by doiv
    Replies
    16
    Views
    922

    did you mean this for your code? ...

    did you mean this for your code?




    drop=random(20);
    if(drop>=10){
    _root.attachMovie("item.key","key"+i,depth++); <-----
    gotoAndStop(1);
    }else{
  22. Replies
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    1,457

    i have a problem, on 3 of my planets i didnt...

    i have a problem, on 3 of my planets i didnt build any storage things, and now i cant build any thing, can i transfur resources between planets?
  23. Replies
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    1,457

    Wow, it looks impressive, i can see a lot of work...

    Wow, it looks impressive, i can see a lot of work has gone into this, and your in the lead >=D

    btw, do things still build if im not logged on? and also the planet names and owners are in too small...
  24. Thread: doiv,tell me

    by doiv
    Replies
    8
    Views
    410

    umm yeh thats old, i looked at my fla and it is...

    umm yeh thats old, i looked at my fla and it is just such a hack and slash job, but the floor is an mc in another blank one, so the blank mc is scaled down in the y axis, so when the mc inside it...
  25. Replies
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    ive had a go at this, like doom sorta view, it...

    ive had a go at this, like doom sorta view, it doesnt have depth swapping or collision detection yet, but it does have wall clipping =D arrow keys to move.
    ...
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