dcsimg
A Flash Developer Resource Site

Search:

Type: Posts; User: austriaman

Page 1 of 19 1 2 3 4

Search: Search took 0.43 seconds.

  1. AC_RunActiveContent.js ...all dispensable?

    So... I know that there were a few bugs that you could fix with the AC_RunActiveContent or the swfObject respectively in the year one...

    I've been working with an open-source media-player lately...
  2. Replies
    2
    Views
    432

    Hi, not really getting it. When exactly do you...

    Hi,
    not really getting it. When exactly do you want your submenu to "animate out"? What do you mean by Which menu area?
  3. Replies
    4
    Views
    867

    Once created a demo-file that should suit your...

    Once created a demo-file that should suit your needs.
    You can download it HERE. If you have any further
    questions, feel free to ask. :)

    Cheers,
    austriaman.
  4. Replies
    4
    Views
    867

    WOW! Where did you find THAT post? Actually funny...

    WOW! Where did you find THAT post? Actually funny to see the problems I had three years ago... :D
  5. Replies
    2
    Views
    561

    so.addParam("wmode", "transparent");

    so.addParam("wmode", "transparent");
  6. Replies
    1
    Views
    423

    http://blog.deconcept.com/swfobject/...

    http://blog.deconcept.com/swfobject/
  7. Replies
    2
    Views
    739

    stop(); var _myvariable =...

    stop();
    var _myvariable = random(this._totalframes);
    this.gotoAndStop(_myvariable); should do the job.

    As for your second question, read:

    http://blog.deconcept.com/swfobject/

    and download...
  8. Most probably a path problem. Apply...

    Most probably a path problem. Apply this._lockroot = true; to your external movies. Hope that helps,
    aut.
  9. Replies
    5
    Views
    443

    Replied in your other thread.

    Replied in your other thread.
  10. Replies
    5
    Views
    527

    Hi again! ;) You'll need to remove the comment...

    Hi again! ;)

    You'll need to remove the comment syntax..
  11. Replies
    5
    Views
    443

    ==> Thread resolved?

    ==> Thread resolved?
  12. Replies
    1
    Views
    440

    Feeling dizzy here. Can you attach a crude sample...

    Feeling dizzy here. Can you attach a crude sample file? The site you
    provided doesn't congruently match your adventurous descriptions..

    Cheers,
    aut.
  13. Replies
    5
    Views
    443

    I don't know whether I got you right, since this...

    I don't know whether I got you right, since this seems to be very simple...
    please view the attached file and let me know if this is what you're aiming at:

    menu__04
  14. Replies
    1
    Views
    402

    You might want to check out Flash as transparent...

    You might want to check out Flash as transparent overlay in HTML in my Resolved Threads Section.
  15. Thread: loop scene

    by austriaman
    Replies
    4
    Views
    670

    What exactly do you purpose?

    What exactly do you purpose?
  16. Thread: loop scene

    by austriaman
    Replies
    4
    Views
    670

    Not really sure what you're trying to do - does...

    Not really sure what you're trying to do - does this help?:
    LOOP-TWICE.fla
  17. Replies
    2
    Views
    365

    Assign an instance name to your movieclip (let's...

    Assign an instance name to your movieclip (let's assume it's "mc"). Then insert this into the frame:mc.onRelease = function() {
    _root.gotoAndStop("frame6");
    };
    aut.
  18. Hi, check out the onKeyDown: gotoandPlay(frame)...

    Hi,
    check out the onKeyDown: gotoandPlay(frame) entry in my Selected Resolved Threads Section.
    You might also wanna have a look at:...
  19. Replies
    2
    Views
    474

    _root.entire.bull.onPress = function() {...

    _root.entire.bull.onPress = function() {
    clearInterval(smoke_int);
    play();
    };
    Hope this helps,
    aut.
  20. Thread: Time delay?

    by austriaman
    Replies
    2
    Views
    408

    function myPlay() { clearInterval(myInterval);...

    function myPlay() {
    clearInterval(myInterval);
    play();
    }
    myInterval = setInterval(myPlay, 60*1000);
    // 1000 units = 1 second
    // ==> 60*1000 = 1 minute
    Hope this helps,
    aut.
  21. instancename.useHandCursor = false;

    instancename.useHandCursor = false;
  22. Compiled a very basic construct for you (see...

    Compiled a very basic construct for you (see attached file).
    Hope this helps,
    aut.

    Attached File:
    Age Verification
  23. Replies
    2
    Views
    430

    amarasoftware provides a quick n' easy way to...

    amarasoftware provides a quick n' easy way to integrate your Flash creation into your Website bypassing the "activate Active X" disutility:
    http://www.amarasoftware.com/flash-problem.htm
    I still...
  24. Replies
    1
    Views
    334

    Should work with yourbutton.onRelease =...

    Should work with yourbutton.onRelease = function() {
    getURL("yourdocument.doc");
    };
  25. Hi, try_root.btnPanel.onEnterFrame = function() {...

    Hi, try_root.btnPanel.onEnterFrame = function() {
    if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
    this.nextFrame();
    } else {
    this.prevFrame();
    }
    };
    Hth,
    aut.
Results 1 to 25 of 472
Page 1 of 19 1 2 3 4




Click Here to Expand Forum to Full Width

HTML5 Development Center